Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Tech-illa Sunrise: Un/A Remix | Salvador Barajas | 2018 | 01.02.2024 | identities, archival images |
Gone Home | Steve Gaynor | 2013 | 01.02.2024 | first person experience, exploration, lgbt, home, interactive, mystery, teenage rebellion, marital strife, love, storytelling |
Een verre reis | Toon Tellegen | 2016 | 01.02.2024 | children apps, animation |
Lezer | Maud Vanhauwaert | 2019 | 01.02.2024 | installation, poetry, letter, vowels, consonants, audio, video, lezer, reader, words, black and white |
Sacrosanct | Istvan Chung | 01.02.2024 | interactive, fiction, playful, transgression, interaction |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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The Nihilanth: Immersivity in a First-Person Gaming Mod | Sandy Baldwin | Article in an online journal | Writing.3D | 27.09.2016 | 2006 |
"mar puro”: An Interview with Aya Karpinska | Rita Raley, Aya Natalia Karpinska | Interview | Writing.3D | 27.09.2016 | 2006 |
Writing.3D | Issue of a journal | 27.09.2016 | 2006 | ||
En guise de conclusion: Lieux d'opcité, le sort en jeu dans l'art | Monique Maza | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
Peinture et création numérique: le jeu et les coulisses | Mihai Christian Ile | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
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Publishers and Journals
Name | Updated |
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Texto Digital | 10.09.2014 |
Revue de l'EPI | 10.09.2014 |
Basic Books | 22.08.2014 |
Oxford University Press USA | 22.08.2014 |
Editura Univers Enciplopedic | 24.07.2014 |
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Organizations
Name | Updated |
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Duke University | 30.07.2013 |
National Film Board of Canada | 30.07.2013 |
University of Copenhagen | 16.07.2013 |
RIXC, The Centre for New Media Culture | 16.07.2013 |
St. Petersburg Branch of the Russian Ins... | 14.07.2013 |
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Events
Name | Event Date | City | Country | Updated |
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International Conference on Narrative 2011 | 07.04.2011 | St Louis | United States | 30.11.2016 |
E-Learning und Literatur | 17.09.2007 | Siegen | Germany | 30.11.2016 |
Streamflow Conditions: Charting a Poetics of Language, Code & Networks ~ + TIMESTAMP => 24 Hours of Networked Writing | 05.12.2009 | 30.11.2016 | ||
Machine Poetics | 11.11.2004 | Los Angeles | United States | 30.11.2016 |
Environmental Utterance | 01.09.2012 | United Kingdom | 30.11.2016 |
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Databases and Archives
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