Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Paranormal Interactivity | Mark Briggs | 2017 | 08.02.2024 | video, audio, new media writing prize, history, interactive documentary, navigation |
#1WkNoTech | Mark C. Marino | 2015 | 08.02.2024 | netprov, collaborative writing, network narrative |
AdNauseam | Daniel C. Howe, Helen Nissenbaum | 2015 | 08.02.2024 | web browsers plugin, ad-block, art intervention |
@TinyKorczak (Twitterbot) | Yohanna Joseph Waliya | 2020 | 08.02.2024 | |
A Trace | Joanne Wang | 2009 | 08.02.2024 | interactive, virtual reality, cave writing, CAVE, CaveWriting, physical interaction, sound, 3D, text, fiction |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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On The Breakup Conversation | Robert Zubek | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
On the Wild Cards Series | George R. R. Martin | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | 2007 |
On Twelve Easy Lessons to Better Time Travel | Mark C. Marino | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
On Mystery of the Abbey | Bruno Faidutti | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
On Savoire-Faire | Emily Short | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 |
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Publishers and Journals
Name | Updated |
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Soft Skull Press | 02.09.2016 |
Materialidades da Literatura / Materialites of Literature | 16.07.2016 |
ENTER+ | Creative Manual for Repurposing in Electronic Literature | 18.06.2016 |
Instar Books | 10.06.2016 |
Computational Culture: A Journal of Software Studies | 19.04.2016 |
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Organizations
Name | Updated |
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Sciences Po | 14.02.2014 |
Capilano University, CultureNet (Associa... | 05.02.2014 |
CES Don Bosco University | 18.01.2014 |
Universidad Francisco de Victoria | 18.01.2014 |
Media Archaeology Lab | 17.01.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Oficinas do Convento de 2009, Conversas à Volta do Peso e da Leveza | 08.12.2009 | Montemor-o-Novo | Portugal | 30.11.2016 |
ELMCIP Seminar on Digital Textuality with/in Performance | 03.05.2012 | Bristol | United Kingdom | 30.11.2016 |
International Conference on Entertainment Computing (ICEC) 2011 | 08.10.2011 | Vancouver | Canada | 30.11.2016 |
Poesia Visual: Wlademir Dias-Pino | 16.10.2012 | Rio de Janeiro | Brazil | 30.11.2016 |
.ran - real audio netliterature | 07.11.2004 | Vienna | Austria | 30.11.2016 |
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Databases and Archives
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