Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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TOPO_Trajectoires 20 ans de présence en art et littératures numériques | Michel Lefebvre, Eva Quintas | 2018 | 08.02.2024 | digital art, multimedia, theatre, visual arts, audio, public space, media art |
Lines of Life | Jody Zellen | 2010 | 08.02.2024 | chaos, life, touchpad, application, installation, phorography, Digital, digital art, society, disharmony, experimentation |
Poétique de la post-humanité | Philippe Boisnard | 2018 | 08.02.2024 | poetry, post-humanity, digital work, French digital poetry |
Subway | Angela Ferraiolo | 2011 | 08.02.2024 | |
Consumição: variação palavrofágica digital | Diogo Marques, Carolina Martins, João Santa Cruz | 2017 | 08.02.2024 | circularity, spiral, contemporary electronic literature, Portuguese electronic literature, Portuguese experimentalim |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Reading Processes: Groundwork for Software Studies | Raine Koskimaa | Review | 27.09.2016 | 2011 | |
Jag är dikt. Vi är litteratur tillsammans | Maria Engberg | Article in an online journal | 27.09.2016 | 2011 | |
Don't Lurk Too Long: Art and Creativity in a Digital Community | Yra van Dijk | Article in a print journal | 27.09.2016 | 2014 | |
Picking up the Pieces: History and Memory in European Digital Literature | Yra van Dijk | Article or chapter in a book | 27.09.2016 | 2013 | |
Make or Break? Concerning the Value of Redundancy as a Creative Strategy | Simon Biggs | Article or chapter in a book | The Preservation of Complex Objects, Volume 2: Software Art | 27.09.2016 | 2012 |
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Publishers and Journals
Name | Updated |
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De Gruyter | 10.02.2017 |
New Binary Press | 17.01.2017 |
International Journal of Humanities and Arts Computing | 17.01.2017 |
Libri & Liberi | 04.01.2017 |
The Space | 20.12.2016 |
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Organizations
Name | Updated |
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Universidad Internacional de Andalucía | 26.07.2014 |
Universidad Autónoma de Madrid | 25.07.2014 |
Universidad de Santiago de Compostela | 24.07.2014 |
Universidad de los Andes | 23.07.2014 |
Universidad de Santa Catarina | 23.07.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Workshop on Curating and Exhibiting Electronic Literature | 30.10.2012 | Bergen | Norway | 30.11.2016 |
Grand Text Auto Exhibition at the Beall Center for Art and Technology | 09.10.2007 | Irvine | United States | 30.11.2016 |
File Games Rio 2013 | 26.03.2013 | Rio de Janeiro | Brazil | 30.11.2016 |
Teneta 2000 | 20.11.2001 | 30.11.2016 | ||
Pathfinders: 25 Years of Experimental Literary Art | 09.01.2014 | Chicago | United States | 30.11.2016 |
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Databases and Archives
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