Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Sabotage Retroexistencial | Belén Gache | 2015 | 08.02.2024 | Al-Halim, dystopia, science fiction, e-poetry generator |
The Spectral Dollhouse | Jilly Dreadful | 2014 | 08.02.2024 | collective hypertext, hypertextual literature, hypertextual novel, women, literary, digital art, digital literature, reality, representation of reality |
Verrà H.P. e avrà i tuoi occhi | Antonio Koch | 2010 | 08.02.2024 | experimental poetry, intertextuality, Italian, interactive e-poetry, digital poetry, combinatory poetry, hypertext ebook, hypertext novel writing |
An/Other Time | Anita Bacic | 2016 | 08.02.2024 | exhibition, mobile phone, history, photos, audio, video, images, new media writing prize |
Sea of Men | Jennifer Chan | 2015 | 08.02.2024 | male gaze, masculinity, gender stereotyping, body image, sexuality, male domination |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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On Juvenate | Marie-Laure Ryan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
On Life's Lottery | Kim Newman | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media" | Pat Harrigan, Noah Wardrip-Fruin | Other | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | 2007 |
Second Person: Role-Playing and Story in Games and Playable Media | Book (collection) | 16.05.2020 | 2007 | ||
The book's "Second Person" the 1st chapter's "Tabletop System" description of (p. 1-5) | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 16.05.2020 | 2007 |
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Publishers and Journals
Name | Updated |
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Vooys | 27.06.2017 |
Above/Ground Press | 16.06.2017 |
Mansfield Press | 15.06.2017 |
Omohundro Institute of Early American History and Culture | 07.06.2017 |
Uniformbooks | 28.05.2017 |
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Organizations
Name | Updated |
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L.A.I.R.E. | 10.09.2014 |
Laboratoire Musique et Informatique de M... | 10.09.2014 |
Mots-Voir | 10.09.2014 |
Universidad de Carlos III de Madrid | 18.08.2014 |
Universidad de Costa Rica | 18.08.2014 |
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Events
Name | Event Date | City | Country | Updated |
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FILE SP 2012 | 17.07.2012 | São Paulo | Brazil | 30.11.2016 |
Interactive Futures 2007 | 15.11.2007 | 30.11.2016 | ||
Мифология on-line | 12.12.2012 | Moscow | Russia | 30.11.2016 |
Researching the Reading Experience | 11.06.2013 | Oslo | Norway | 30.11.2016 |
GalleryDDDL: Chercher le texte Virtual Gallery | 24.09.2013 | 30.11.2016 |
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Databases and Archives
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