Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
The Electronic Revolution | William S. Burroughs | 2015 | 08.02.2024 | Collected essays, existentialism, cut-up technique, the unrecognized virus, moving pictures |
Culprit | Harriet Fisher | 2019 | 08.02.2024 | game, screen-based game, interactive, electronic literature, mystery |
Velcro and Cupcakes | Laura Zaylea | 2012 | 08.02.2024 | QR code, video poetry |
Sea Island | Edward Falco | 1995 | 08.02.2024 | hypertext |
Predictor | Simon Biggs | 2010 | 08.02.2024 | interpretative text generator, predictive text, frequency analysis, web art, netart |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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The Double, the Labyrinth and the Locked Room: Metaphors of Paradox in Crime Fiction and Film | Ilana Shiloh | Book (monograph) - print | Small Screen Fictions | 15.11.2021 | 2011 |
Made in transition | 15.11.2021 | ||||
Gamers: Writers, Artists & Programmers on the Pleasures of Pixels | Shanna Compton | Book (monograph) - print | 15.11.2021 | 2004 | |
A Platform Poetics: Computational Art, Material and Formal Specificities, and 101 BASIC Poems | Nick Montfort | Article in an online journal | 15.11.2021 | 2021 | |
Theories of Play and Postmodern Fiction | Brian Edwards | Book (monograph) - print | 12.11.2021 | 2013 |
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Publishers and Journals
Name | Updated |
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CD Projekt | 19.10.2017 |
Shoemaker & Hoard | 17.10.2017 |
Rockstar Games | 01.10.2017 |
Hyperrhiz: New Media Cultures | 27.09.2017 |
www.ellipsis.net | 23.09.2017 |
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Organizations
Name | Updated |
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National University of Ireland, Galway | 22.01.2015 |
University College Cork | 22.01.2015 |
Trinity College, Dublin | 22.01.2015 |
University of the Arts London | 26.11.2014 |
Digital Arts Library | 18.11.2014 |
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Events
Name | Event Date | City | Country | Updated |
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"The Digital Subject: Questioning Hypermnesia" - International and Transdisciplinary Conference | 13.11.2012 | Saint-Denis | France | 30.11.2016 |
Grand Text Auto Exhibition at the Krannert Art Museum | 14.04.2009 | Champaign | United States | 30.11.2016 |
Unbound: Speculations on the Future of the Book | 03.05.2012 | Cambridge | United States | 30.11.2016 |
First International Conference on Electronic Literature and Virtual Art in Madrid | 05.10.2012 | Madrid | Spain | 30.11.2016 |
Moving Words: An Exploration of Kinetic Poetry and Prose, 1984-2014 | 13.03.2014 | Maynooth | Ireland | 30.11.2016 |
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Databases and Archives
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