Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Aphiddd | Andy Campbell | 14.02.2024 | HTML5, webgl, animated poetry, epoetry, born-digital, interactive artwork, natural world | |
BOOK OF A HUNDRED GHOSTS | Yuk-Yiu Ip | 2018 | 14.02.2024 | virtual reality, AR, exhibit, sensory, horror, fear |
Telltale Texas Hold'em | 2005 | 14.02.2024 | Card game | |
CSI: 3 Dimensions of Murder | 2006 | 14.02.2024 | adventure, adventure game, narrative game, interactive game, detective fiction, detective story, detective | |
In Denial: a Further Redaction of the Mueller Report | Richard Holeton | 2019 | 14.02.2024 | blackout, erasure of text, censorship, found text, Political Satire |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Automation, APIs and the distributed labour of platform pedagogies in Google Classroom | Carlo Perrotta, Kalvero N. Gulson, Ben Williamson, Kevin Witzenberger | Article in an online journal | 17.06.2021 | 2020 | |
From computer lib/dream machines | Theodor Holm Nelson | Article or chapter in a book | The New Media Reader | 17.06.2021 | 2003 |
Why don’t we read hypertext novels? | Anne Mangen, Adriaan van der Weel | Article in an online journal | 17.06.2021 | 2015 | |
Editorial: the datafication of education | Juliana Jarke, Andreas Breiter | Article in an online journal | 17.06.2021 | 2019 | |
Introduction: Critical studies of digital education platforms | Mathias Decuypere, Emiliano Grimaldi, Paolo Landri | Article in an online journal | 17.06.2021 | 2021 |
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Publishers and Journals
Name | Updated |
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Bethesda Softworks | 20.10.2017 |
CD Projekt | 19.10.2017 |
Shoemaker & Hoard | 17.10.2017 |
Rockstar Games | 01.10.2017 |
Hyperrhiz: New Media Cultures | 27.09.2017 |
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Organizations
Name | Updated |
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National University of Ireland, Galway | 22.01.2015 |
University College Cork | 22.01.2015 |
Trinity College, Dublin | 22.01.2015 |
University of the Arts London | 26.11.2014 |
Digital Arts Library | 18.11.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Interactions: Newspoetry | 31.08.2001 | Chicago | United States | 30.11.2016 |
The Digital Subject: In-scription, Ex-scription, Tele-scription - 2nd Transdisciplinary and International Conference | 18.11.2013 | Saint-Denis | France | 30.11.2016 |
Un cuarto propio conectado. Feminismo y escritura después de Internet | 26.02.2014 | Madrid | Spain | 30.11.2016 |
Archaeologies of Media and Film | 03.09.2014 | Bradford | United Kingdom | 30.11.2016 |
New Media Art Festival, Seoul, Korea | 05.03.2015 | Seoul | South Korea | 30.11.2016 |
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Databases and Archives
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