Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
BOOK OF A HUNDRED GHOSTS | Yuk-Yiu Ip | 2018 | 14.02.2024 | virtual reality, AR, exhibit, sensory, horror, fear |
Telltale Texas Hold'em | 2005 | 14.02.2024 | Card game | |
CSI: 3 Dimensions of Murder | 2006 | 14.02.2024 | adventure, adventure game, narrative game, interactive game, detective fiction, detective story, detective | |
In Denial: a Further Redaction of the Mueller Report | Richard Holeton | 2019 | 14.02.2024 | blackout, erasure of text, censorship, found text, Political Satire |
Monstrous Weather | Mark C. Marino, Rob Wittig | 2016 | 14.02.2024 | netprov, collaborative writing, network narrative, storytelling system |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Electronic Literature in the Database and the Database in Electronic Literature | Hannah Ackermans, Inge van de Ven | Article in an online journal | 25.06.2020 | 2019 | |
Collection Ingénierie représentationnelle et constructions de sens | 04.06.2020 | ||||
The Material of Poetry | Gerald L. Bruns | Other | 04.06.2020 | 2005 | |
Digital Studio pro | 04.06.2020 | ||||
Narrative Structure and Creative Tension in Call of Cthulhu | Kenneth Hite | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 30.05.2020 | 2007 |
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Publishers and Journals
Name | Updated |
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Taylor & Francis | 05.06.2018 |
Letras Hispanas | 05.06.2018 |
Iberoamericana-Vervuert | 05.06.2018 |
Revista de Literatura Mexicana Contemporánea | 25.05.2018 |
Polity | 01.05.2018 |
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Organizations
Name | Updated |
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The University of Nottingham, Ningbo | 06.05.2015 |
Digital Library Federation | 06.05.2015 |
University at Buffalo SUNY | 06.05.2015 |
University at Albany SUNY | 06.05.2015 |
Georgetown University | 05.05.2015 |
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Events
Name | Event Date | City | Country | Updated |
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You/I: Interfaces & Reader Experiences | 22.09.2016 | 30.11.2016 | ||
Technology Platforms for 21st Century Literature | 07.04.1999 | Providence | United States | 30.11.2016 |
ELMCIP Electronic Literature and Pedagogy Workshop | 14.06.2011 | Karlskrona | Sweden | 30.11.2016 |
H2PTM'05 - Create, Play Exchange: Network Experiences | 29.11.2011 | Paris | France | 30.11.2016 |
Interrupt 2008 | 17.10.2008 | Providence | United States | 30.11.2016 |
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Databases and Archives
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