Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Do You Have Balls? | Richard Holeton | 2011 | 14.02.2024 | slideshow, parody/satire, masculine/feminine, masculinity, medicine |
Vocable Code | Winnie Soon | 2017 | 14.02.2024 | art, HTML, animated poetry, software art |
Drone Pilot | Ian Hatcher | 2015 | 14.02.2024 | live performance, digital kinetic poetry, vinyl |
Chi ha ucciso David Crane? | Fabrizio Venerandi | 2010 | 14.02.2024 | Italian, Digital, e-poetry, digital projec, narrative, interactive hypertext, experimental poetry, electronic poetry, intertextuality, generative hyperfiction, perfromance, computer novel, hypertext ebook, hypertext handbook |
Technologies of Care | Elisa Giardina Papa | 2016 | 14.02.2024 | cyberfeminism, digital art, video art, feminism, gender inequality, women workers, race, born-digital |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Word Perfect: Literacy In The Computer Age | Myron C. Tuman | Book (monograph) - print | 12.11.2021 | 1992 | |
Pittsburgh series in composition, literacy, and culture | 12.11.2021 | ||||
Pittsburgh series in composition, literacy, and culture. | 12.11.2021 | ||||
Dissemination | Jacques Derrida | Book (monograph) - print | 12.11.2021 | 1983 | |
Game Cultures: Computer Games as New Media | Jon Dovey, Helen Kennedy | Book (monograph) - print | 12.11.2021 | 2011 |
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Publishers and Journals
Name | Updated |
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Farrar, Straus and Giroux | 23.09.2018 |
Tender Claws | 23.09.2018 |
New York: Riverhead Books | 22.09.2018 |
OEI | 20.09.2018 |
Hill and Wang | 19.09.2018 |
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Organizations
Name | Updated |
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Stiftelsen 3,14 | 04.09.2015 |
Reed College | 03.09.2015 |
Atelier 205 | 03.09.2015 |
Long Island University | 02.09.2015 |
Jyväskylä City Library | 31.08.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Tales from the Edge: Narrative Voices in Information Research and Practice | 06.06.2013 | Victoria | Canada | 30.11.2016 |
2014 Workshop on Computational Models of Narrative | 02.08.2014 | 30.11.2016 | ||
E-Lit for Children | 18.06.2014 | WI United States | United States | 30.11.2016 |
Opening Stavanger Concert Hall | 15.09.2012 | 30.11.2016 | ||
Teaching Creative Writing with Python | 20.06.2014 | United States | 30.11.2016 |
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Databases and Archives
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