Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Mimesis | D. Fox Harrell | 2012 | 14.02.2024 | identity, virtual identity, identity online, interactive narrative, narrative game, game, educational game, creative language |
The TypoLacing Series [Versions_1.0 + 2.0] | Mez Breeze | 2014 | 14.02.2024 | code poetry, codework, typo poetry, communication poetry, network narrative |
Social Story Worlds With Comme il Faut | Joshua McCoy, Mike Treanor, Ben Samuel, Aaron A. Reed, Michael Mateas, Noah Wardrip-Fruin | 2014 | 14.02.2024 | Comme il Faut. AI. Interactive Story. Mismanor and IMMERSE. |
¡Más respeto que soy tu madre! | Hernán Casciari | 2009 | 14.02.2024 | blog, fiction, interactive literature, web, satire, novel |
Se souvenir des morts | John F. Barber | 2016 | 14.02.2024 | death, education, translation |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Bodies in E-Lit | Astrid Ensslin, Carla Rice, Sarah Riley, Christine Wilks, Megan Perram, Hannah Fowlie, Lauren Munro, K. Alysse Bailey | Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | 12.10.2021 | 2020 | |
Salon September 14, 2021: Making Digital Glamour: Queer Femme Internet Aesthetics | Katie Schaag | 11.10.2021 | 2021 | ||
Salon August 10, 2021: Coding Coding Coding | Deena Larsen | 11.10.2021 | 2021 | ||
Auctor Ludens: Essays on Play in Literature | Gerald Guinness, Andrew Hurley | Book (collection) | 08.10.2021 | 1986 | |
From Diversion to Subversion: Games, Play, and Twentieth-century Art | David Getsy | Book (collection) | 06.10.2021 | 2011 |
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Publishers and Journals
Name | Updated |
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Sylvia Beach | 02.10.2018 |
Hogarth Press | 26.09.2018 |
Horace Liveright | 26.09.2018 |
Seminar Press | 24.09.2018 |
PublicAffairs | 23.09.2018 |
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Organizations
Name | Updated |
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Oculus VR | 10.09.2015 |
University of Minnesota Duluth, USA | 08.09.2015 |
University of Illinois at Chicago, Dept... | 08.09.2015 |
Mytoro | 05.09.2015 |
SciArt Center | 05.09.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Writers Conference: Mind the Gap: Print, New Media, Art | 23.03.2011 | Grand Forks | United States | 30.11.2016 |
Electronic Literature Exhibit at the 2012 MLA Convention | 05.01.2012 | Seattle | United States | 30.11.2016 |
ACM Hypertext 2004 | 09.09.2004 | Santa Cruz | United States | 30.11.2016 |
2n Premi Ciutat de Vinaròs de Literatura Digital | 15.10.2006 | Vinaròs | Spain | 30.11.2016 |
Language to Cover A Wall | 01.02.2012 | Buffalo | United States | 30.11.2016 |
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Databases and Archives
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