Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Mimesis | D. Fox Harrell | 2012 | 14.02.2024 | identity, virtual identity, identity online, interactive narrative, narrative game, game, educational game, creative language |
The TypoLacing Series [Versions_1.0 + 2.0] | Mez Breeze | 2014 | 14.02.2024 | code poetry, codework, typo poetry, communication poetry, network narrative |
Social Story Worlds With Comme il Faut | Joshua McCoy, Mike Treanor, Ben Samuel, Aaron A. Reed, Michael Mateas, Noah Wardrip-Fruin | 2014 | 14.02.2024 | Comme il Faut. AI. Interactive Story. Mismanor and IMMERSE. |
¡Más respeto que soy tu madre! | Hernán Casciari | 2009 | 14.02.2024 | blog, fiction, interactive literature, web, satire, novel |
Se souvenir des morts | John F. Barber | 2016 | 14.02.2024 | death, education, translation |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Kinepoeia in Animated Poetry | Dene Grigar | Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | 17.10.2021 | 2020 | |
Kinetic Poetry | Álvaro Seiça | Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | 17.10.2021 | 2020 | |
Place Taking Place: Temporary Poetic Theaters | Judd Morrissey | Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | 17.10.2021 | 2020 | |
Hypertext Fiction Ever After | Stuart Moulthrop | Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | 17.10.2021 | 2020 | |
Consuming the Database: The Reading Glove as a Case Study of Combinatorial Narrative | Theresa Tanenbaum, Karen Tanenbaum | Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | 17.10.2021 | 2020 |
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Publishers and Journals
Name | Updated |
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Sylvia Beach | 02.10.2018 |
Hogarth Press | 26.09.2018 |
Horace Liveright | 26.09.2018 |
Seminar Press | 24.09.2018 |
PublicAffairs | 23.09.2018 |
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Organizations
Name | Updated |
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Oculus VR | 10.09.2015 |
University of Minnesota Duluth, USA | 08.09.2015 |
University of Illinois at Chicago, Dept... | 08.09.2015 |
Mytoro | 05.09.2015 |
SciArt Center | 05.09.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Modern Language Association Convention 2013 | 03.01.2013 | Boston | United States | 30.11.2016 |
NORLIT 2009: Codex and Code Aesthetics, Language, and Politics in an Age of Digital Media | 06.08.2009 | Stockholm | Sweden | 30.11.2016 |
Erthos Albino de Souza. Poesia: do dáctilo ao dígito | 10.08.2010 | Rio de Janeiro | Brazil | 30.11.2016 |
Digitaler Diskurs - Internet und Literatur | 21.01.1999 | Romainmôtier | Switzerland | 30.11.2016 |
Poesia Visual 2: Totem de Andre Vallias | 12.01.2013 | Rio de Janeiro | Brazil | 30.11.2016 |
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Databases and Archives
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