Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Beneath the Surface: Waterways, Circulation and Glimmers of Place | Chandra Frank | 21.02.2024 | ||
Glitched Goddesses With Portrait of Picasso @ArtBasel Miami 2018 | Marjan Moghaddam | 2018 | 21.02.2024 | cyberfeminism, feminism, digital art, gender inequality |
Rozsypne | Lisa Weeda | 2019 | 21.02.2024 | virtual reality, creative nonfiction |
Silent Conversation | Gregory Weir | 2005 | 21.02.2024 | story telling, fiction, creative language, game, narrative game |
Chicago Soul Exchange | Rob Wittig | 2010 | 21.02.2024 | netprov, collaborative, web fiction, blog |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Making Games That Makes Stories | James Wallis | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System | D. Fox Harrell | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Games, Storytelling, and Breaking the String | Greg Costikyan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Design Decisions and Concepts in Licensed Collectible Card Games | Eric Lang, Pat Harrigan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Deikto: A Language For Interactive Storytelling | Chris Crawford | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
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Publishers and Journals
Name | Updated |
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Culture & Musées | 03.10.2018 |
I Love E-Poetry | 02.10.2018 |
Two Cities Editions | 02.10.2018 |
Penn State University Press | 02.10.2018 |
Delacorte Press | 02.10.2018 |
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Organizations
Name | Updated |
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RIT | 03.10.2015 |
Arab Union for Internet Writers | 03.10.2015 |
Jagiellonian University | 21.09.2015 |
Writers' Union of Egypt | 17.09.2015 |
Minia University | 17.09.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Инфоэстетика | 01.09.2000 | 30.11.2016 | ||
PCA/ACA National Conference (Popular Culture Association / American Culture Association) | 28.06.2013 | 30.11.2016 | ||
Lecture by Piotr Marecki (Electronic Literature Research Group, UiB) | 18.10.2013 | Bergen | Norway | 30.11.2016 |
Poetics at Pratt 2014, “The Annual Christina Porter Art and Poetry in the Schools Lecture” | 03.04.2014 | 30.11.2016 | ||
SILT Exhibition | 06.06.2014 | Hamburg | Germany | 30.11.2016 |
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Databases and Archives
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