Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Ring Camera Pandemic Log | Mark Sample | 2020 | 08.02.2024 | virus, surveillance, pandemic, coronavirus, slice-of-life |
Paranormal Interactivity | Mark Briggs | 2017 | 08.02.2024 | video, audio, new media writing prize, history, interactive documentary, navigation |
#1WkNoTech | Mark C. Marino | 2015 | 08.02.2024 | netprov, collaborative writing, network narrative |
AdNauseam | Daniel C. Howe, Helen Nissenbaum | 2015 | 08.02.2024 | web browsers plugin, ad-block, art intervention |
@TinyKorczak (Twitterbot) | Yohanna Joseph Waliya | 2020 | 08.02.2024 |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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The Age of Surveillance Capitalism | Shoshana Zuboff | Book (monograph) - online | 06.12.2021 | 2019 | |
Literature in the Digital Age: An Introduction | Adam Hammond | Book (monograph) - print | 06.12.2021 | 2016 | |
A Biocultural Approach to Literary Theory and Interpretation | Nancy Easterlin | Book (monograph) - print | 06.12.2021 | 2012 | |
An Introduction to Narratology | Monika Fludernik | Book (monograph) - print | 06.12.2021 | 2010 | |
Persuasive Games: The Expressive Power of Videogames | Ian Bogost | Book (monograph) - print | 06.12.2021 | 2010 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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ActionScript | 1998 | 23.04.2015 | ||
Adobe Creative Suit | 2003 | 23.04.2015 | ||
Dreamweaver | 1997 | 23.04.2015 | ||
Google API | 2001 | 23.04.2015 | ||
Unity | 2005 | 22.04.2015 |
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Publishers and Journals
Name | Updated |
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Viking | 28.04.2015 |
Eugen Gomringer Press | 22.04.2015 |
Publicações Europa-América | 22.04.2015 |
Ass. Culturale Il Foglio | 19.04.2015 |
Frónesis | 15.04.2015 |
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Organizations
Name | Updated |
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LEETHI | 07.10.2013 |
University of Baltimore | 04.10.2013 |
Canterbury Christ Church University | 04.10.2013 |
University of Glasgow | 04.10.2013 |
Dalhousie Art Gallery | 28.09.2013 |
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Events
Name | Event Date | City | Country | Updated |
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"Quo vadis elektronická kultúra?" | 26.09.2012 | Bratislava | Slovakia | 30.11.2016 |
"The Digital Subject: Questioning Hypermnesia" - International and Transdisciplinary Conference | 13.11.2012 | Saint-Denis | France | 30.11.2016 |
Grand Text Auto Exhibition at the Krannert Art Museum | 14.04.2009 | Champaign | United States | 30.11.2016 |
Unbound: Speculations on the Future of the Book | 03.05.2012 | Cambridge | United States | 30.11.2016 |
First International Conference on Electronic Literature and Virtual Art in Madrid | 05.10.2012 | Madrid | Spain | 30.11.2016 |
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Databases and Archives
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