Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
u$aar v3.0 <mimetic media coverage> | Sandra Araújo | 2019 | 14.02.2024 | social media, gif, social, political |
Has Been Hero | David Alonzo | 2019 | 14.02.2024 | film, story, fictional documentary |
Mem-eraze | Mark C. Marino, Rob Wittig | 2014 | 14.02.2024 | netprov, tumblr, performance |
#fixurl8tionship | Mark C. Marino | 2019 | 14.02.2024 | netprov, instagram, performance, collaboration |
March Madness, 1974 | Richard Holeton | 2018 | 14.02.2024 | found text, news |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Early Electronic Literature in the Romantic Tradition | Timothy Wilcox | Book (Ph.D. dissertation) - online | 14.07.2022 | 2019 | |
Generating Narrative in an Interactive Fiction Game | John L Jacko | Book (Ph.D. dissertation) - online | Curating Simulated Storyworlds | 08.07.2022 | 2018 |
Travels in Cybertextuality. The Challenge of Ergodic Literature and Ludology to Literary Theory | Markku Eskelinen | Book (Ph.D. dissertation) - print | 08.07.2022 | 2009 | |
Digital Literature: Theoretical and Aesthetic Reflections | Luciana Gattass | Book (Ph.D. dissertation) - online | 08.07.2022 | 2011 | |
Des arts-réseaux aux dérives programmées : actualité de "l'art comme expérience | Karen O'Rourke | Book (Ph.D. dissertation) - print | 08.07.2022 | 2011 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Objective-C | Apple Inc. | Brad Cox, Tom Love | 1984 | 08.09.2016 |
Eclipse | 2001 | 08.09.2016 | ||
Kinect | Microsoft | 2010 | 08.09.2016 | |
Rhino 3D | 2016 | 27.06.2016 | ||
Pro Tools | 1989 | 20.06.2016 |
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Publishers and Journals
Name | Updated |
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Arnolfini Gallery | 31.10.2017 |
Electronic Arts | 26.10.2017 |
Aspyr | 26.10.2017 |
Annapurna Interactive | 26.10.2017 |
Black Vein Productions | 26.10.2017 |
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Organizations
Name | Updated |
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Malmö University | 18.02.2015 |
University of Puerto Rico | 17.02.2015 |
University of Art and Design, Linz | 17.02.2015 |
Rhode Island School of Design | 11.02.2015 |
Centro de Estudos de Comunicação e Lingu... | 05.02.2015 |
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Events
Name | Event Date | City | Country | Updated |
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The New Unconscious | 03.10.2015 | New York City | United States | 30.11.2016 |
Text-World–World-Text | 17.06.2016 | Graz | Austria | 30.11.2016 |
Introduction to Animation using the Processing Programming Language | 18.06.2014 | United States | 30.11.2016 | |
Toronto World Pride 2014 | 10.10.2015 | Toronto | Canada | 30.11.2016 |
Electronic Literature Organization 2010: Archive & Innovate | 03.06.2010 | Providence | United States | 30.11.2016 |
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Databases and Archives
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