Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Crónica de Viaje | Jorge Carrion | 2009 | 08.02.2024 | computer novel, multimedia object, memory, remediation, Spanish Civil War, Spain, Google, travel narrative, multimedia, memoria, remediacion, España, guerra civil española, crónica de viaje |
Magister Ludi Game | Christy Dena | 2015 | 08.02.2024 | comedy, application, Mobile video games, escape room, narrator, new media writing prize, interactive, iOS |
Foursqare Tales | Declan Dineen | 2013 | 08.02.2024 | new media writing prize, notes, story, concept, Foursquare, smartphone, immersion |
The Engineer | Mathew Charles, Juan Passarelli, Ann Luce, Rob Mundy | 2013 | 08.02.2024 | gang, documentary, new media writing prize, conflict, history, family, family history, interactive image |
Future Lore | Filip J. Falk | 2018 | 08.02.2024 | text generator, poetry generator, future, technology, HTML, javascript, narrative, remix, poetry, generative, generative poetry |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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The Double, the Labyrinth and the Locked Room: Metaphors of Paradox in Crime Fiction and Film | Ilana Shiloh | Book (monograph) - print | Small Screen Fictions | 15.11.2021 | 2011 |
Made in transition | 15.11.2021 | ||||
Gamers: Writers, Artists & Programmers on the Pleasures of Pixels | Shanna Compton | Book (monograph) - print | 15.11.2021 | 2004 | |
A Platform Poetics: Computational Art, Material and Formal Specificities, and 101 BASIC Poems | Nick Montfort | Article in an online journal | 15.11.2021 | 2021 | |
Theories of Play and Postmodern Fiction | Brian Edwards | Book (monograph) - print | 12.11.2021 | 2013 |
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Publishers and Journals
Name | Updated |
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Seneca Review | 08.05.2017 |
Mixtvision Mediengesellschaft mbH | 13.03.2017 |
Tralalère | 13.03.2017 |
Les éditions des Braques | 13.03.2017 |
Candonga | 28.02.2017 |
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Organizations
Name | Updated |
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Universidad de La Laguna. Tenerife | 15.08.2014 |
Universidad Nacional de Córdoba | 15.08.2014 |
Open stage | 09.08.2014 |
Universidad de Murcia | 06.08.2014 |
Syracuse University | 03.08.2014 |
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Events
Name | Event Date | City | Country | Updated |
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TechnoPoetry Festival 2002 | 01.04.2002 | Atlanta | United States | 30.11.2016 |
Workshop on Computational Approaches to Linguistic Creativity | 04.06.2009 | Boulder | United States | 30.11.2016 |
ACM Hypertext 1998 | 20.06.1998 | Pittsburgh | United States | 30.11.2016 |
ISEA2010 RUHR | 20.08.2010 | Dortmund, Essen, Duisburg | Germany | 30.11.2016 |
GVU Brown bag: Catharsis and Flow: Two Modes in Our Media Culture | 03.11.2011 | Atlanta | United States | 30.11.2016 |
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Databases and Archives
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