Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Magister Ludi Game | Christy Dena | 2015 | 08.02.2024 | comedy, application, Mobile video games, escape room, narrator, new media writing prize, interactive, iOS |
Foursqare Tales | Declan Dineen | 2013 | 08.02.2024 | new media writing prize, notes, story, concept, Foursquare, smartphone, immersion |
The Engineer | Mathew Charles, Juan Passarelli, Ann Luce, Rob Mundy | 2013 | 08.02.2024 | gang, documentary, new media writing prize, conflict, history, family, family history, interactive image |
Future Lore | Filip J. Falk | 2018 | 08.02.2024 | text generator, poetry generator, future, technology, HTML, javascript, narrative, remix, poetry, generative, generative poetry |
TOPO_Trajectoires 20 ans de présence en art et littératures numériques | Michel Lefebvre, Eva Quintas | 2018 | 08.02.2024 | digital art, multimedia, theatre, visual arts, audio, public space, media art |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Archiving Ephemera – The Case of Netprov; Graphic Design in Re-Presenting Electronic Literature | Rob Wittig | Conference paper or presentation | 27.09.2016 | 2014 | |
Do You Feel Like A Hero Yet? Externalised Morality in Video Games | Michael James Heron | Conference paper or presentation | 27.09.2016 | 2014 | |
Border Connections in Electronic Literature | Carles Sora | Article (other medium), Weblog | 27.09.2016 | 2015 | |
GAMES, PO, ART, PLAY, & ARTEROIDS 2.03 | Jim Andrews | Article on the author's website | 27.09.2016 | 2001 | |
Material Combinatorium Supremum | Jim Andrews | Article on the author's website | 27.09.2016 | 2001 |
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Publishers and Journals
Name | Updated |
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Seneca Review | 08.05.2017 |
Mixtvision Mediengesellschaft mbH | 13.03.2017 |
Tralalère | 13.03.2017 |
Les éditions des Braques | 13.03.2017 |
Candonga | 28.02.2017 |
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Organizations
Name | Updated |
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Universidad de La Laguna. Tenerife | 15.08.2014 |
Universidad Nacional de Córdoba | 15.08.2014 |
Open stage | 09.08.2014 |
Universidad de Murcia | 06.08.2014 |
Syracuse University | 03.08.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Digital Arts and Culture 2003 Conference | 19.05.2003 | Melbourne | Australia | 30.11.2016 |
Modern Language Association Convention 2012 | 05.01.2012 | Seattle | United States | 30.11.2016 |
MACHINE reading series | 14.02.2004 | Philadelphia | United States | 30.11.2016 |
Critical Computing 2005 | 20.08.2005 | Aarhus | Denmark | 30.11.2016 |
Actamedia – Artemídia e Cultura digital Simpósio Internacional de Artemídia e Cultura Digital | 30.10.2012 | São Paulo | Brazil | 30.11.2016 |
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Databases and Archives
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