Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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17776 (What Football Will Look Like in the Future) | Jon Bois | 2017 | 14.02.2024 | hypertext fiction, sport, future, football, mixed media, google earth, sports writing, post-capitalism |
Las Barricadas Misteriosas | Edouard Beau | 2019 | 14.02.2024 | civil war, documentary photography, pure data system, personal research, innovative |
20020: The Future of College Football | Jon Bois | 2020 | 14.02.2024 | sports, football, future, dystopian fiction |
Wired Monkeys | David Alonzo | 2019 | 14.02.2024 | short film, music video, narrative |
Sound Spheres | John F. Barber, Greg Philbrook | 2019 | 14.02.2024 | digital storytelling, interactive, sound design, sound, radio |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Mobile Urban Drama – Setting the Stage with Location Based Technologies | F. A. Hansen, Kaj Grønbæk, K. J. Kortbek | Article in an online journal | 27.09.2016 | 2008 | |
We Have Not Understood Descartes | André Vallias | Media Poetry: An International Anthology | 27.09.2016 | 2007 | |
Lucid Mapping: Information Landscaping and Three-Dimensional Writing Spaces | Matthew G. Kirschenbaum | Article in an online journal | 27.09.2016 | 1999 | |
Language as Gameplay: From the Oulipo to the Jew's Daughter | Brian Kim Stefans | Conference paper or presentation | 27.09.2016 | 2008 | |
Minecrafted Meaning: The Rhetoric of Poetry in Game Environments | Walter Iriarte | Conference paper or presentation | 27.09.2016 | 2012 |
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Publishers and Journals
Name | Updated |
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Revista Chilena de Literatura | 05.01.2018 |
Horizon | 12.12.2017 |
Greekworks | 06.12.2017 |
Сетевая словесность | 30.11.2017 |
Антимульт | 27.11.2017 |
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Organizations
Name | Updated |
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Bypass Editions | 12.03.2015 |
CCCBLab - Investigació i innovació en cu... | 10.03.2015 |
ACM SIGGRAPH | 05.03.2015 |
Eastern Connecticut State University | 19.02.2015 |
Binghamton University | 19.02.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Literatur und Strom 3: Code Döhl | 27.05.2009 | Stuttgart | Germany | 30.11.2016 |
Electronic Literature Organization 2008 Media Arts Show: Visionary Landscapes | 29.05.2008 | Vancouver | United States | 30.11.2016 |
ACM Hypertext 2011 | 06.06.2011 | Eindhove | Netherlands | 30.11.2016 |
Digital Arena: Machine Libertine | 10.09.2013 | Bergen | Norway | 30.11.2016 |
Avenues of Access: An Exhibit & Online Archive of New 'Born Digital' Literature | 03.01.2013 | Boston | United States | 30.11.2016 |
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Databases and Archives
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