Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Sometimes I am ... | Leanne Johnson | 2019 | 08.02.2024 | animated poetry, interactive artwork, audio poems |
Alba Cromm | Vicente Luis Mora | 2012 | 08.02.2024 | patriarchy, science fiction, dystopia, transmedia narrative, mystery |
Eververse | Justin Tonra | 2019 | 08.02.2024 | conceptual poetry, digital biometrics, natural language generation, bodies, heart |
La hermandad de los escribanos | Félix Remírez | 2005 | 08.02.2024 | narrative, interactive fiction, game, creative language, questioning, story telling, narrative game |
Voice Time | Jörg Piringer | 2012 | 08.02.2024 |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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A Biocultural Approach to Literary Theory and Interpretation | Nancy Easterlin | Book (monograph) - print | 06.12.2021 | 2012 | |
An Introduction to Narratology | Monika Fludernik | Book (monograph) - print | 06.12.2021 | 2010 | |
Persuasive Games: The Expressive Power of Videogames | Ian Bogost | Book (monograph) - print | 06.12.2021 | 2010 | |
Pre-web Digital Publishing and the Lore of Electronic Literature | Astrid Ensslin | Book (monograph) - print | 06.12.2021 | 2022 | |
Print Is Flat, Code Is Deep: Rethinking Signification in New Media | N. Katherine Hayles | Article in a print journal, Keynote address | 02.12.2021 | 2004 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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ActionScript | 1998 | 23.04.2015 | ||
Adobe Creative Suit | 2003 | 23.04.2015 | ||
Dreamweaver | 1997 | 23.04.2015 | ||
Google API | 2001 | 23.04.2015 | ||
Unity | 2005 | 22.04.2015 |
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Publishers and Journals
Name | Updated |
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Vassar Review | 20.04.2018 |
Penned in the Margins | 10.04.2018 |
Language In India: Strength for Today and Bright Hope for Tomorrow | 06.04.2018 |
[sic] – a Journal of Literature, Culture and Literary Translation | 06.04.2018 |
CR: The New Centennial Review | 17.03.2018 |
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Organizations
Name | Updated |
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Clemson University | 23.04.2015 |
Publicações Europa-América | 22.04.2015 |
Apple Inc. | 18.04.2015 |
Fondation Maison des Sciences de l'... | 20.03.2015 |
Universidade de Évora | 12.03.2015 |
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Events
Name | Event Date | City | Country | Updated |
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VIS 2014 | 09.11.2014 | Paris | France | 30.11.2016 |
Digital Literary Studies 2015 | 14.05.2015 | Coimbra | Portugal | 30.11.2016 |
International mediapoetry festival 101. Memory Formatting | 13.04.2016 | St. Petersburg | Russia | 30.11.2016 |
E-Poetry 2007 | 20.05.2007 | Saint-Denis | France | 30.11.2016 |
New Media Poetry: Aesthetics, Institutions and Audiences | 11.10.2002 | Iowa City | United States | 30.11.2016 |
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Databases and Archives
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