Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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The Infinite Woman | Katie Schaag | 2019 | 03.04.2024 | generative, Mash-Up, poetry, conceptual, participatory, visual poetry, remix, intertextuality |
@SonnetOneFour | Jaci Jones, Jason Robbins, Tyler Downey | 2013 | 03.04.2024 | twitter, poetry, sonnet, Shakespeare, puzzle, collaboration, cryptographic, network, William Shakespeare, Sonnet 14, intertextuality, sharingplatform |
Zang Tumb Tumb | Filippo Tommaso Marinetti | 1914 | 02.04.2024 | sound poetry, concrete poetry, avant-garde, futurism, artist book |
YOU SAY TIME IS A RIVER | Maria Barnas | 2016 | 02.04.2024 | medicine, waiting room, hospital, locative poetry, kinetic typography, haiku |
Wordscapes and Letterscapes | Peter Cho | 2002 | 02.04.2024 | animation, ambient, visual poetry, word-and-image, kinetic typography, typographic landscape, conceptual, Java, Processing |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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On Reading 300 Works of Electronic Literature: Preliminary Reflections | Joseph Tabbi | Article or chapter in a book, Weblog | Beyond the Screen: Transformations of Literary Structures, Interfaces and Genres | 27.09.2016 | 2009 |
Beyond Play and Narration: Video Games as Simulations of Self Action | Jochen Venus | Article or chapter in a book | Beyond the Screen: Transformations of Literary Structures, Interfaces and Genres | 27.09.2016 | 2010 |
(Techno)dispositifs in Contemporary Art Practice: Fifty-year Theater Performance Noordung 1995-2045 by Dragan Živadinov | Bojan Anđelković | Conference paper or presentation | 27.09.2016 | 2011 | |
Poetry Confronting Digital Media | Giovanna Di Rosario | Conference paper or presentation | 27.09.2016 | 2011 | |
The Extensions of the Body in New Media Art | Maja Murnik | Conference paper or presentation | 27.09.2016 | 2011 |
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Publishers and Journals
Name | Updated |
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Narr Francke Attempto Verlag | 19.01.2021 |
Osiris | 18.01.2021 |
Atarionline | 11.01.2021 |
Artwood Press | 08.01.2021 |
Theodor Holm Nelson | 08.01.2021 |
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Organizations
Name | Updated |
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Wilfrid Laurier University | 20.04.2018 |
Universidade de Coimbra, FCT PhD Program... | 20.04.2018 |
Troll Thread | 19.04.2018 |
The Trope Tank | 19.04.2018 |
MIT | 19.04.2018 |
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Events
Name | Event Date | City | Country | Updated |
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Student Prize Winner & Shortlist 2016 | 18.01.2017 | 29.08.2019 | ||
Gorkana Award for Journalism 2017 | 28.08.2019 | |||
Student Prize Winner & Shortlist 2017 | 27.08.2019 | |||
New Media Writing Prize 2012 | 28.11.2012 | 27.08.2019 | ||
Dyscorpia: Stories in Flesh and Bytes | 23.04.2019 | Edmonton | Canada | 20.08.2019 |
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Databases and Archives
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