Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Port Bou | Erik Lindner | 2018 | 01.02.2024 | Port Bou, border, cliff, road, rock, knowledge, memory |
V[R]ignettes | Mez Breeze | 2019 | 01.02.2024 | VR Literature |
Het land binnen de muren | Carolina Trujillo, Daan Heerma van Voss, Gustaaf Peek, Allard Schröder, Niña Weijers | 2014 | 01.02.2024 | marine, Amsterdam, military, shipyard, helicopter, safe heaven, interactive story, writers, land |
Let’s Play: Ancient Greek Punishment: CPU Edition! | Pippin Barr | 2018 | 01.02.2024 | video game, ancient Greek, code, animated gif, greek mythology, repetition, punishment, loop, CPU |
Portal | Yael Kanarek, Evann Siebens, Meeyoung Kim, Yoav Gal | 2003 | 01.02.2024 | interactive, virtual world, spatial relationships, New York City |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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La literatura electrónica en el siglo veintiuno: Rompiendo con la hegemonía de la página. | Leonardo L. Flores | 29.05.2021 | 2020 | ||
Learning Management Platforms: Notes on Teaching “Taroko Gorge” in a Pandemic | Dani Spinosa | Conference paper or presentation | 28.05.2021 | 2021 | |
American Utopia - Analyzing the Far-Right politics of BioShock: Infinite and Trump's America | Liahm Ruest | Conference paper or presentation | 28.05.2021 | 2021 | |
Games, Art and Play | Jim Andrews | Article (other medium) | 28.05.2021 | 2009 | |
book review: Bodies of Interpretation | Hannah Ackermans | Review | 28.05.2021 | 2021 |
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Publishers and Journals
Name | Updated |
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idearte | 26.09.2014 |
Galáxia | 24.09.2014 |
Rosinante | 17.09.2014 |
IGI Global | 12.09.2014 |
Texto Digital | 10.09.2014 |
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Organizations
Name | Updated |
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Michigan Technological University | 20.08.2013 |
Oslo School of Architecture and Design (... | 20.08.2013 |
Council of Editors of Learned Journals | 20.08.2013 |
University of Bern | 20.08.2013 |
Spacing.ca | 19.08.2013 |
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Events
Name | Event Date | City | Country | Updated |
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Technology Platforms for 21st Century Literature | 07.04.1999 | Providence | United States | 30.11.2016 |
ELMCIP Electronic Literature and Pedagogy Workshop | 14.06.2011 | Karlskrona | Sweden | 30.11.2016 |
H2PTM'05 - Create, Play Exchange: Network Experiences | 29.11.2011 | Paris | France | 30.11.2016 |
Interrupt 2008 | 17.10.2008 | Providence | United States | 30.11.2016 |
E-Learning und Literatur | 17.09.2007 | Siegen | Germany | 30.11.2016 |
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Databases and Archives
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