Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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17776 (What Football Will Look Like in the Future) | Jon Bois | 2017 | 14.02.2024 | hypertext fiction, sport, future, football, mixed media, google earth, sports writing, post-capitalism |
Las Barricadas Misteriosas | Edouard Beau | 2019 | 14.02.2024 | civil war, documentary photography, pure data system, personal research, innovative |
20020: The Future of College Football | Jon Bois | 2020 | 14.02.2024 | sports, football, future, dystopian fiction |
Wired Monkeys | David Alonzo | 2019 | 14.02.2024 | short film, music video, narrative |
Sound Spheres | John F. Barber, Greg Philbrook | 2019 | 14.02.2024 | digital storytelling, interactive, sound design, sound, radio |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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I Descend into Hypertext | Bill Bly | Article in an online journal | 26.09.2021 | ||
Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | Book (collection) | 26.09.2021 | 2020 | ||
Narratology: Introduction to the Theory of Narrative | Mieke Bal | Book (collection) | 26.09.2021 | 2004 | |
Comedy and Cultural Critique in American Film | Ryan Bishop | Article in an online journal | 26.09.2021 | 2013 | |
Gamescenes: Art in the Age of Videogames | Matteo Bittanti, Domenico Quaranta | Book (collection) | 25.09.2021 | 2006 |
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Publishers and Journals
Name | Updated |
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Revista Chilena de Literatura | 05.01.2018 |
Horizon | 12.12.2017 |
Greekworks | 06.12.2017 |
Сетевая словесность | 30.11.2017 |
Антимульт | 27.11.2017 |
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Organizations
Name | Updated |
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Bypass Editions | 12.03.2015 |
CCCBLab - Investigació i innovació en cu... | 10.03.2015 |
ACM SIGGRAPH | 05.03.2015 |
Eastern Connecticut State University | 19.02.2015 |
Binghamton University | 19.02.2015 |
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Events
Name | Event Date | City | Country | Updated |
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International Workshop on Databases and Bibliographic Standards for Electronic Literature | 20.06.2011 | Bergen | Norway | 30.11.2016 |
Writing Becomes Eclectic: a Symposium on Electronic Literature | 27.01.2011 | La Jolla | United States | 30.11.2016 |
Modern Language Association Convention 2013 | 03.01.2013 | Boston | United States | 30.11.2016 |
NORLIT 2009: Codex and Code Aesthetics, Language, and Politics in an Age of Digital Media | 06.08.2009 | Stockholm | Sweden | 30.11.2016 |
Erthos Albino de Souza. Poesia: do dáctilo ao dígito | 10.08.2010 | Rio de Janeiro | Brazil | 30.11.2016 |
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Databases and Archives
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