Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Afterwords(s): Take a Book/Leave a Book | Richard Holeton | 2019 | 21.02.2024 | slideshow |
ToniZ | René Bauer, Beat Suter | 2020 | 21.02.2024 | digital twin, alternative platform for exhibition and performance, Virtual/analog liberation, reshape a school, COVID-19 |
ROM_TXT | Zach Whalen | 2015 | 21.02.2024 | twitterbot, twitter, ROM, Read Only Memory, sharingplatform |
The Luminaries | Eleanor Catton | 2013 | 21.02.2024 | |
Sonnetizing the Singularity | Richard Holeton | 2018 | 21.02.2024 |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Creating a Meaning-Machine: The Deck of Stories Called Life in the Garden | Eric Zimmerman | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Enlightening Interactive Fiction: Andrew Plotkin's Shade | Jeremy Douglass | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Fretting the Player Character | Nick Montfort | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
From the Basement to the Basic Set: The Early Years of Dungeons & Dragons | Erik Mona | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Themes in twentieth- and twenty-first-century literature and culture | 19.05.2020 |
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Publishers and Journals
Name | Updated |
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Sylvia Beach | 02.10.2018 |
Hogarth Press | 26.09.2018 |
Horace Liveright | 26.09.2018 |
Seminar Press | 24.09.2018 |
PublicAffairs | 23.09.2018 |
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Organizations
Name | Updated |
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Oculus VR | 10.09.2015 |
University of Minnesota Duluth, USA | 08.09.2015 |
University of Illinois at Chicago, Dept... | 08.09.2015 |
Mytoro | 05.09.2015 |
SciArt Center | 05.09.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Kid E-lit | 04.08.2015 | Bergen | Norway | 30.11.2016 |
Exhibition "Shapeshifting Texts" | 03.11.2016 | Bremen | Germany | 30.11.2016 |
Across Media: Contemporary Literature and Media Culture | 05.05.2011 | Trondheim | Norway | 30.11.2016 |
Digital Arts and Culture 2007 Conference | 15.09.2007 | Perth | Australia | 30.11.2016 |
The Future of Literature in an Age of Digital Media | 19.10.2011 | Atlanta | United States | 30.11.2016 |
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Databases and Archives
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