Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
AI Dungeon | 2019 | 15.03.2024 | AI, RPG | |
When you reach Kyoto | Geniwate, Brian Kim Stefans | 2005 | 08.03.2024 | Shockwave, audio, letters, scheduled, responsive |
Visual Sonnet #1 | Braxton Soderman | 2004 | 08.03.2024 | Shockwave, responsive, generative, sonnet |
Toward a Circulation of the Page | Braxton Soderman | 2003 | 08.03.2024 | collage, kinetic, Shockwave, audio |
Tierra de Extracción | Domenico Chiappe, Andreas Meier | 2000 | 08.03.2024 | narrative, collaboration, hypertext, audio, Shockwave, multilingual or non-english |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Literature in the Digital Age: An Introduction | Adam Hammond | Book (monograph) - print | 06.12.2021 | 2016 | |
A Biocultural Approach to Literary Theory and Interpretation | Nancy Easterlin | Book (monograph) - print | 06.12.2021 | 2012 | |
An Introduction to Narratology | Monika Fludernik | Book (monograph) - print | 06.12.2021 | 2010 | |
Persuasive Games: The Expressive Power of Videogames | Ian Bogost | Book (monograph) - print | 06.12.2021 | 2010 | |
Pre-web Digital Publishing and the Lore of Electronic Literature | Astrid Ensslin | Book (monograph) - print | 06.12.2021 | 2022 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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ActionScript | 1998 | 23.04.2015 | ||
Adobe Creative Suit | 2003 | 23.04.2015 | ||
Dreamweaver | 1997 | 23.04.2015 | ||
Google API | 2001 | 23.04.2015 | ||
Unity | 2005 | 22.04.2015 |
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Publishers and Journals
Name | Updated |
---|---|
Scribner | 29.04.2020 |
Local Consumption Publications | 27.04.2020 |
VDM Verlag | 15.04.2020 |
Studien Verlag | 14.04.2020 |
vieweg | 06.04.2020 |
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Organizations
Name | Updated |
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Hewlett Packard | 25.09.2017 |
Electronic Book Review | 12.09.2017 |
Borough of Manhattan Community College | 12.09.2017 |
Livefyre | 11.09.2017 |
Musical.ly, Inc | 11.09.2017 |
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Events
Name | Event Date | City | Country | Updated |
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UWE Bristol’s Degree Show | 08.06.2018 | Bristol | United Kingdom | 12.09.2018 |
ELMCIP Electronic Literature Knowledge Base Symposium 2018 | 26.04.2018 | Bergen | Norway | 11.09.2018 |
Sundance Film Festival | 05.09.2018 | |||
RPG Maker as an E-Literature Platform | 15.08.2018 | Montréal | Canada | 04.09.2018 |
ELO 2018 - AI & Deep Learning Systems | 14.08.2018 | 29.08.2018 |
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Databases and Archives
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