Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Vertigo 2 | Zach Tsiakalis-Brown | 2023 | 15.03.2024 | VR, adventure game, first-person |
The Seventh Guest VR | 2023 | 15.03.2024 | VR, puzzle, adventure game, first-person | |
Perspectives: Paradise | 2019 | 15.03.2024 | VR, experience, first-person | |
Labyrinthine | 2023 | 15.03.2024 | VR, first-person, adventure game, puzzle | |
Apollo 11 VR | 2016 | 15.03.2024 | VR, first-person |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Making Games That Makes Stories | James Wallis | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System | D. Fox Harrell | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Games, Storytelling, and Breaking the String | Greg Costikyan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Design Decisions and Concepts in Licensed Collectible Card Games | Eric Lang, Pat Harrigan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Deikto: A Language For Interactive Storytelling | Chris Crawford | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
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Publishers and Journals
Name | Updated |
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Osiris | 18.01.2021 |
Atarionline | 11.01.2021 |
Artwood Press | 08.01.2021 |
Theodor Holm Nelson | 08.01.2021 |
Simon & Schuster | 29.12.2020 |
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Organizations
Name | Updated |
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Wilfrid Laurier University | 20.04.2018 |
Universidade de Coimbra, FCT PhD Program... | 20.04.2018 |
Troll Thread | 19.04.2018 |
The Trope Tank | 19.04.2018 |
MIT | 19.04.2018 |
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Events
Name | Event Date | City | Country | Updated |
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Student Prize Winner & Shortlist 2016 | 18.01.2017 | 29.08.2019 | ||
Gorkana Award for Journalism 2017 | 28.08.2019 | |||
Student Prize Winner & Shortlist 2017 | 27.08.2019 | |||
New Media Writing Prize 2012 | 28.11.2012 | 27.08.2019 | ||
Dyscorpia: Stories in Flesh and Bytes | 23.04.2019 | Edmonton | Canada | 20.08.2019 |
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Databases and Archives
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