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La Casa Sota el Temps
Author description: La casa sota el temps ('the house under time') is designed and programmed to immerse the reader in a virtual space, that plays off of the structure of conventional narrative in order to create a reading experience that includes a multitude of interactive possibilities. The reader is the main protagonist of a multimedia journey that gives her the freedom to explore and also to build the fictional universe that she desires.
Eric Dean Rasmussen - 23.02.2011 - 15:01
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Universo Molécula
Author description: Written in Spanish, Universo molécula is a work that links the molecular structure of matter (made by two or three atoms united by a force of electrical origin called link), with the working of the literary language (and, more specifically, poetic language). This molecular universe is inhabited by some different textual typologies (images, sounds and words), and we can go through different kinds of navigation, reader immersion and interaction. It is a rich and complex poetic system that, like molecules, uses different forms of representation to adjust to various complexities: from the most simple to three-dimensional models.
Eric Dean Rasmussen - 23.02.2011 - 15:27
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Lev Manovich
Russian-born new media theorist who moved to New York in 1981 and has lived in the US since. Manovich has published several influential books and is a professor of Visual Arts at the University of California, San Diego where he is one of the leaders of the Software Studies Initiative and oversees multiple projects in "cultural analytics", a term he is credited with coining to describe the use of computational methods to study large cultural data sets.
Jill Walker Rettberg - 23.02.2011 - 20:09
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The Language of New Media
In this influential book Manovich proposes five principles of new media: 1) Numerical representation: new media objects exist as data. 2) Modularity: the different elements of new media exist independently. 3) Automation: new media objects can be created and modified automatically. 4) Variability: new media objects exist in multiple versions. 5) Transcoding: The logic of the computer influences how we understand and represent ourselves. Another often cited point in the book is his discussion of database aesthetics and database narratives. Manovich's work is based in cinema studies and his book was especially rapidly taken up in media studies departments.
Jill Walker Rettberg - 23.02.2011 - 20:16
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Susana Pajares Tosca
Spanish researcher who has worked at the IT University of Copenhagen since 2001. Her early work and her PhD was on hypertext literature, while later work has focused on computer games and online communication more generally.
Jill Walker Rettberg - 23.02.2011 - 20:52
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Simon Egenfeldt-Nielsen
Assistent professor at the Center for Computer Game Research at the IT University of Copenhagen. FInished his PhD dissertation, "Beyond Edutainment: Exploring the Educational Potential of Computer Games", in 2005.
Jill Walker Rettberg - 23.02.2011 - 20:57
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Jonas Heide Smith
Holds a PhD from the Center for Computer Games Research at the IT University of Copenhagen. Research interests include player communication and interaction, economic game theory applied to video games, and computer-mediated communication.
Jill Walker Rettberg - 23.02.2011 - 21:01
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Routledge
Routledge
Jill Walker Rettberg - 23.02.2011 - 21:07
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Understanding Video Games: the Essential Introduction
A textbook on video games written by three researchers affiliated with the Center for Computer Games Studies at the IT University in Copenhagen.
Jill Walker Rettberg - 23.02.2011 - 21:09
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Mark Tribe
Mark Tribe is an artist and occasional curator whose interests include art, technology, media theory, and politics. He is Assistant Professor of Modern Culture and Media Studies at Brown University, where he teaches courses on radical media, the art of curating, open-source culture, digital art, and techniques of surveillance. In 1996, Tribe founded Rhizome, an organization that supports the creation, presentation, preservation, and critique of emerging artistic practices that engage technology. He received a MFA in Visual Art from the University of California, San Diego in 1994 and a BA in Visual Art from Brown University in 1990. He splits his time between New York City and Providence. (Source: artist's website)
Jill Walker Rettberg - 23.02.2011 - 21:23