Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
River Writer VR | Vincent Cellucci, Marc Aubanel | 2019 | 14.02.2024 | virtual reality, interactive poetry, randomization, exhibition |
Diamonds in Dystopia: container & tool | Vincent Cellucci, Jesse Allison, Ostrenko Derick | 2019 | 14.02.2024 | collaboration, artist, interactive poetry, poetry, web application, interactive |
Coronary (Coronário) | Giselle Beiguelman | 2020 | 14.02.2024 | COVID-19, pandemic, lexicon, economy of attention, politics, gaze, heat maps, neologisms, Google, Brazil |
Blocked Connections | Anastasia Salter | 2018 | 14.02.2024 | qr, codes, visual, narrative, networks, interactive |
Blackness for Sale | Keith Obadike, Mendi Obidake | 2001 | 14.02.2024 | race, racialization, blackness, e-commerce, commodification, auctions, parody |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Du jeu d l'art et des e-formes: perspective combinatoire | Monique Maza | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
minE~i+)_mire ®+U experienced? | Marc Veyrat | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
Poésie numérique: enjeux de lecture, lecture en jeu, étude de cas | Philippe Bootz | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
PLAYGAME: Jouer sans fins? | Samuel Bianchini, Jean-Baptiste Labrune | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
Musiques électroniques: vers de nouveaux modes de jeu | Laurent Pottier | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
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Publishers and Journals
Name | Updated |
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Tekka | 16.08.2018 |
nokturno.org | 15.08.2018 |
nokturno.fi | 14.08.2018 |
Poetry Film Channel / Poetry Film Magazine | 13.08.2018 |
minor literature[s] | 13.08.2018 |
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Organizations
Name | Updated |
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Step In Books | 28.08.2015 |
Simogo | 28.08.2015 |
University of Edinburgh | 26.08.2015 |
iMal Resurrection Lab | 04.08.2015 |
Temple University | 04.08.2015 |
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Events
Name | Event Date | City | Country | Updated |
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The Future of Literature in an Age of Digital Media | 19.10.2011 | Atlanta | United States | 30.11.2016 |
places / traces / stories | 05.10.2012 | Bergen | Norway | 30.11.2016 |
Literatur und Strom 1: Code, Interface, Concept | 09.11.2005 | Stuttgart | Germany | 30.11.2016 |
Exploring Paratexts in Digital Contexts | 06.12.2012 | Bergen | Norway | 30.11.2016 |
Electronic Literature & Its Emerging Forms | 03.04.2013 | Washington D.C. | United States | 30.11.2016 |
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Databases and Archives
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