Electronic Literature (DIKULT 203, Fall 2012)
University of Bergen course in Electronic Literature, taught in Fall 2012 by Fulbright lecturer Leonardo Flores.
Electronic literature is literary fiction and poetry created for the computer and the network. Genres of electronic literature, while focused on poetics, have connections to other forms of digital culture such as network art and computer games. In this course, students will read works of electronic literature as for instance hypertext fiction, digital poetry, and interactive fiction. Students will also study theoretical and critical studies of electronic literature.
Creative practice is an important component of the course, and all students will participate in the production of collaborative work of electronic literature, either created from scratch as a website or similar, or modifying an existing work of electronic literature. The necessary technical skills will be taught as needed. Students will also receive practical training in analyzing electronic literature, in particular in analysis of how the elements common in electronic literature, such as images, motion, time and space and interactivity influence the text of experience and reader experience, and how this also complicates our understanding of traditional narrative and poetry.
Creative works referenced:
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