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  1. Maybe Make Some Change

    (Author's description.) 

    “maybe make some change” merges parser-based interactive fiction with textual and multimedia layering to produce a confrontational exploration of a true event. Inspired by the trial of Adam Winfield, a whistleblower soldier accused of murder, the piece freezes a single battlefield moment and replays it from half a dozen violently conflicting perspectives.

    “change” questions the trust we place in narrators, and explores the fine edge between moral and immoral acts in a war zone. Juxtaposing its text narration with both footage of first-person shooters set during contemporary wars and online social networking pages of the accused soldiers, the piece also challenges the representation of and engagement with current events in mainstream interactive media.

    “change” was part of the jury-award-winning “‘what if im the bad guy’ and other stories” exhibition at the 2011 UC Santa Cruz Digital Arts & New Media MFA show.

    Aaron Reed - 20.06.2012 - 19:39

  2. The Dead Tower

    Explore a dark, mountainous landscape dominated by a gigantic tower. 

    Set in a dark and abstract dream world that revolves around a crashed bus, the atmospheric literary game environment The Dead Tower can be freely explored at full-screen with the mouse and keyboard. Leonardo Flores says about the project: “This narrative poem is arranged on a darkly atmospheric virtual world designed to both creep you out and pull you in…“. Like the proverbial moth, the reader’s attention is drawn towards the brightest things around: white words float in the air, static or rotating. And the lines of mezangelle verse both heighten the dread by telling fragments of a ghostly narrative prefigured by the bus crash site the reader finds herself in and soften the tone with hints about the interface that nudge the fourth wall. (Source: GalleryDDDL description)

    Andy Campbell - 15.07.2012 - 19:03

  3. Common Tongues

    Common Tongues remediates practices and processes of reading, and addresses, critically, the commodification of reading itself, and the proprietary enclosure of a growing portion of our linguistic cultural commons.

    Common Tongues emerges from the artists’ collaboration on The Readers Project (http://thereadersproject.org). Processes that were developed in this framework and that are based, in part, on previous manifestations of the Project are applied to a reading of Samuel Beckett’s How It Is and used to generate new poetic texts, remediating social reading.

    Elisabeth Nesheim - 24.08.2012 - 14:32

  4. Tomorrow's News Today

    This responsive multimedia poem is built from several objects that work together to critique how news is reported and received in print, images, and television. She uses JavaScript to produce a scrolling poem composed of 40 newspaper headlines, each with a link that opens a tiny pop up window with an image that one needs to make interpretive leaps to relate to the headline. The Flash object presents a slices of grainy television images sliced into vertical strips while two text-to-speech voices read news sound bites— television’s equivalent to a headline. Depending on where the reader places the pointer, loudness is assigned to a male voice on the left speakers or a female voice reading on the right. The voices read the same looping text, seemingly in the same order, but starting in different points, and are synchronized to almost take turns, though there are overlaps. Both the scrolling lines of text and the spoken words reveal a prosody of headlines and sound bites: the rhythms of the news.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 15.02.2013 - 14:37

  5. Jeffrey

    This multimedia poem is an assault on the senses— visually, kinetically, and aurally— it bombards the reader with so much information, color, sound, and stimulus that it is difficult to process, much less read. The text is handwritten and moves, spins, changes around some boxes the reader can manipulate, moving each whirling cluster to a spot in the window where it might be legible. The music, noise, and speech loop loudly but barely understandably, much like the handwritten text. Even in the menu page the typed text is so skewed that it is barely legible.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 19.02.2013 - 19:49

  6. The Winter House

    This multimedia narrative shortlisted for the 2010 New Media Writing Prize combines a variety of genres and forms to tell an engaging story. This murder mystery brings the protagonist back to a mansion and boarding school to investigate her father’s untimely demise. The narrative and graphic design of this linear hypertext borrows heavily from the detective board game Clue (aka Cluedo), yet its treatment of the material using videogame interfaces, e-poetic deployment of its language, and smartly integrated multimedia keeps it from seeming cliché. (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 28.02.2013 - 13:42

  7. The City

    Began to rise gradually in the years 1997 - 1999 as a fictional girls homepage. It is a multimedia novella consisting of 42 Website pages, text, images, animations and sounds. Text is in response to the time I spent heavily on chat (since 1995) and the possibility of an interesting experience any selection of their identity, which allows chat. Today, Czech chat is not what was at the time, but the experience still offers a challenge to reality ... [Taken from official website http://www.bankova.cz/marketa/prace/work.html ]

    Dan Kvilhaug - 14.03.2013 - 12:53

  8. I Cried Of Course

    This multimedia version of William Minor’s poem takes the musical version and adds a layer of photographic documentation that brings out the personal and particular in the poem. The sad tone of the poem’s text is underscored by the piano and vocal performances, and the images help us visualize the details of what is behind this emotional energy. Here we see a man and a woman in black and white photographs, young, together, and happy to be there. Other images of the woman alone gazing out of the photograph’s frame, in one case wearing a wedding dress, suggest that the memory of the deceased young man is still alive within her. Images of manuscript versions of the poem, including drafts and handwritten musical scores show the work in progress, evolving from one version to the next. All of these objects— manuscripts, scores, photographs, audio recordings, and e-poem— seek to capture that which can only be experienced or imagined.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 28.04.2013 - 17:08

  9. Welcome to Pine Point

    his award-winning Web documentary about a short-lived mining town in Canada made the 2011 New Media Writing Award shortlist. A masterful, lovingly produced piece is challenging to categorize in terms of genre: is it a video (its interactivity and born-digital ontology make it difficult to label as “film”), memoir, narrative, poem, or an artistic website? As a multimedia work (using audio, video, text, images) that requires multimodal engagement (reading, listening, viewing, interaction) from its audience, it is fittingly multi-generic. (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 28.04.2013 - 18:55

  10. Passage

    Passage is issued from a multimedia generator which arranges fixed and/or mobile images, literary texts to be read and/or heard and music all of which are on an interactive cederom. Passage can not be reinitialized even if the computer is turned off, so that the reader must always go ahead in his reading. The work is always passing away.

    (Source: Author's description)

    Scott Rettberg - 27.06.2013 - 12:12

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