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  1. AUTHENTIC IN ALL CAPS

    AUTHENTIC IN ALL CAPS is a web audio adventure about the meaning of death. It draws audio drama, audio tours and alternate reality gaming. The use of audio is an attempt to create a sense of unity in a highly fragmented experience. I see the techniques and experience of audio tours as a way to bring disparate elements together. Just as an audio tour involves guiding a listener to different places, this audio experience guides players to different websites. I include both custom and existing sites, and so this project continues my interest in pervasive design: where the players’ world is part of the fictional world. The story is born out of the pain of suddenly losing my mother, and facing the meaninglessness of my life. I got past heaviness of the subject matter by drawing on my early days in sketch comedy theatre, unifying the disparate times of my life.

    (Source: ELO 2014 Conference)

    Marius Ulvund - 05.02.2015 - 15:16

  2. Two Roads Diverged

    "Two Roads Diverged" is a story of family loss and its aftermath. Using Robert Frost's famous poem "The Road Not Taken" as its metaphorical model, this interactive narrative offers brief glimpses into the paths three children take after the accidental death of their parents. The narrative also offers a view--through archetypal imagery and remote voices--of the darker side of the family's tragic past.

    (Source: Author's Description)

    Alvaro Seica - 16.04.2015 - 11:15

  3. The End: Death in Seven Colours

    The End: Death in Seven Colours is a non-linear Internet artwork made in the interactive authoring environment Korsakow. Seven deaths (corresponding to seven colours of the rainbow) are examined through the prism of popular culture and film in a vast, encyclopedic mash-up. The work presents an “exploded view” diagram of our culture’s relationship to death and narrative closure. Like a chose-your-own-adventure conspiracy theory, The End weaves together a paranoid meta-text organized around themes of the unknown, concealment, secrecy, and the shifting boundary between animal, man and computer in the post-human era. The deaths of Alan Turing, Sigmund Freud, Princess Diana, Jim Morrison, Judy Garland, Walter Benjamin, and Marcel Duchamp become the touchstones for many impractical segues and short circuits peppered with recurring motifs such as 4 a.m., His Master’s Voice, Snow White,The Rainbow, Chess, The Man Behind the Curtain, and an array of famous surrealist artworks that find new meaning in their entanglements with these stories.

    (source: ELO 2015 catalog)

    Hannah Ackermans - 10.09.2015 - 09:46

  4. Boromir Death Simulator

    This is a text-based re-enactment of Boromir's death scene from The Fellowship of the Ring. The simulation uses Dungeons and Dragons 3rd Edition rules.

    It was originally implemented in Python in 2003. It was ported to HTML5 in 2011.

    The HTML5 version uses the Application Cache to enable offline use, and has been tested on IE8, Opera, Chrome, Safari, Firefox, and iOS.

    (Source: Author's description, Github)

    Filip Falk - 26.09.2017 - 22:48

  5. Se souvenir des morts

    "Le 1er octobre 2015, dix personnes ont été tuées par balle au Umpqua Community College à Roseburg en Oregon. l’université de l’état de Washington où j’enseigne se situe assez près de la scène du massacre pour que les médias traitent la nouvelle comme étant locale et envoient des journalistes sur les lieux. C’était définitivement assez près de la scène pour que je pense: «et si…».

    La fusillade de Umpqua, écrit Nick Wing dans The Huffington Post, a été la 45e fusillade de l’année s’étant produite dans un établissement scolaire, ainsi que la 142e ayant eu lieu depuis la tuerie de la Sandy Hook Elementary School à Newtown au Connecticut en décembre 2012.

    Plusieurs de ces fusillades ont été qualifiées de mass killing, qui se définit par le FBI comme un massacre par arme à feu comprenant quatre victimes ou plus excluant l’auteur de la tuerie. Beaucoup de personnes sont mortes dans nos écoles.

    Antoine Fleury - 31.08.2018 - 15:21

  6. Thirteen Ways of Killing a Scrubjay

    "Thirteen Ways of Killing a Scrubjay" is a prose-poem in the form of a blog that explores the theme of modern violence. The work is a "playful" response to the Wallace Stevens' poem "Thirteen Ways of Looking at a Blackbird" (1954). The journal entries detail ludicrously gruesome and elaborate plans to murder the helpless birds: from poison pellets to cyanide darts to water cannons.

    The blog fiction was first published online in 2007. In 2015, it was exhibited at ISEA International

    Chelsea Miya - 27.10.2019 - 00:27

  7. Ihpil: Láhppon mánáid bestejeaddji

    The blog Ihpil: Láhppon mánáid bestejeaddji was presented as the genuine diary of a 19-year-old, lesbian Sámi girl studying in Tromsø, using the pseudonym Ihpil. The blog starts on her first day as a student in August 2007, and lasts until she drowns in December of that year. Later the blog was published as a print book. In 2010, a journalist discovered that nobody drowned in Tromsø harbour that day, and Sigbjørn Skåden revealed himself to be the author, claiming that he had always intended to do so at some point (see NRK 4 Feb 2011). 

    Jill Walker Rettberg - 06.06.2020 - 07:33

  8. c ya laterrrr

    c ya laterrrr is the first in a series of exploratory works by Dan Hett covering his experiences during and in the aftermath of the 2017 Manchester Arena terrorist attack, where his younger brother was one of 22 people killed.

    As summarised by Hett himself:

    This game expresses some of the experience, along with exploring some of the what-ifs of choices I ultimately didn't make. All identifying information is removed, there are no names or locations specified anywhere. There are many choices within this game, and one of the many possible pathways does reflect my actual experience. This isn't marked or confirmed anywhere, and all pathways ultimately lead to the same endpoint. 

    c ya laterrr  garnered press coverage, including articles in UK publications The Guardian and The Big Issue, and later won the New Media Writing Prize 2020.

    Hett released second and third works to the series, The Loss Levels and Sorry to Bother You, in 2018. 

    Tegan Pyke - 11.06.2021 - 13:17

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