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  1. Prosthesis

    Prosthesis is a set of live vocal performances addressing complicities inherent in the use of digital technology and emergent artificialities in cognition, language, and the physical body. It consists of nine main sections, including readings augmented by projections and recorded voice, and concludes with a song.

    (Source: Author's site)

    Scott Rettberg - 20.05.2011 - 23:47

  2. Sydney's Siberia

    Sydney's Siberia is a zoomable poem.

    It is not technology making our wires, nodes and swimming data streams, our ever growing networks, beautiful. Instead it is the stories/poetics, the forever coalescing narratives that form the inter/intranet into a vitally compelling mosaic To explore, simply mouse-over/navigate to an appealing square, click and click, read, contemplate connections and repeat. Sydney’s Siberia recreates how networks build exploratory story-scapes through an interactive zooming, clicking interface. Using 121 poetic/story image tiles, the artwork dynamically generates mosaics, infinitely recombining to build new connections/collections based on the users movements.

     

    Meri Alexandra Raita - 03.03.2012 - 18:49

  3. TRANS.MISSION [A.DIALOGUE]

    TRANS.MISSION [A.DIALOGUE] is a computer-generated dialogue, a literary narrative of generations of transatlantic migration, a performance in the form of a conversation, an encoded discourse propagating across, beyond, and through long-distance communications networks. One JavaScript file sits in one directory on one server attached to a vast network of hubs, routers, switches, and submarine cables through which this one file may be accessed many times from many places by many devices. The mission of this JavaScript is to generate another sort of script. The call “function produce_stories()” produces a response in the browser, a dialogue to be read aloud in three voices: Call, Response, and Interference; or: Strophe, Antistrophe, and Chorus; or Here, There, and Somewhere in Between.

    J. R. Carpenter - 27.03.2012 - 10:43

  4. From Ireland with Letters

    Intertwining Irish history and generations of Irish American family memories in a work of polyphonic literature based on the rhythms of ancient Irish Poetry, the imagined lost Irish Sonata, the madrigal, streams and fountains, and Irish song, From Ireland with Lettersis an electronic manuscript of displacement, survival, and the role of art in the abolition of slavery.

    The central place of Irish music, displacement, disrupted tradition in the work of contemporary Irish authors is paralleled in this polyphonic Irish American electronic manuscript. Each part is separate and written in a different structure and tempo, but the whole is integrated by themes introduced in the opening Prologue. Although the workings of each section are different, as a general rule, the work can be read either by waiting for the text to change on its own (as if watching a film or listening to a piece of music) or by clicking on any lexia, in which case the reader takes control of how the story is explored in the manner of hypertext fiction.

    Judy Malloy - 28.03.2012 - 19:51

  5. The Dead Tower

    Explore a dark, mountainous landscape dominated by a gigantic tower. 

    Set in a dark and abstract dream world that revolves around a crashed bus, the atmospheric literary game environment The Dead Tower can be freely explored at full-screen with the mouse and keyboard. Leonardo Flores says about the project: “This narrative poem is arranged on a darkly atmospheric virtual world designed to both creep you out and pull you in…“. Like the proverbial moth, the reader’s attention is drawn towards the brightest things around: white words float in the air, static or rotating. And the lines of mezangelle verse both heighten the dread by telling fragments of a ghostly narrative prefigured by the bus crash site the reader finds herself in and soften the tone with hints about the interface that nudge the fourth wall. (Source: GalleryDDDL description)

    Andy Campbell - 15.07.2012 - 19:03

  6. speculat1on.net

    Speculation is an alternate reality game that explores the culture of Wall Street investment banks in the context of the 2008 global economic crisis. From cryptographic puzzles and online simulations to live performances and geocaching, Speculation incorporates a wide range of media to build a transmedia world in which the logic of capital has accelerated beyond control. In the process of discovering, decoding, reconfiguring, and remixing Speculation, thousands of players transformed the game into a collaborative platform for speculating on the future of finance capital. (Source: GalleryDDDL description)

    Scott Rettberg - 27.04.2013 - 22:55

  7. Remediation of French Digital Poetry

    Remediation of French Digital Poetry

    Jill Walker Rettberg - 22.08.2013 - 15:07

  8. Remediation of French Digital Poetry

    Remediation of French Digital Poetry

    Jill Walker Rettberg - 22.08.2013 - 15:10

  9. La littérature numérique: un patrimoine à pérenniser

    La littérature numérique: un patrimoine à pérenniser

    Jill Walker Rettberg - 22.08.2013 - 15:16

  10. Literacy between book, page and screen – on Between Page and Screen by Amaranth Borsuk and Brad Bouse

    The aim of the speech will be to show that e-literature realizations not only could be a renovation of avant-garde or even earlier tradition, but also in many cases provoke the same kind of questions which were made by theoreticians of (e.g.) formalism or structuralism in relation to avant-garde or modern text. Looking at electronic texts we re-ask about a literacy of those works and have to renovate our conception of literary communication, re-thinking not only the category of the text (as Aarseth did), but also the character of signs and code used in this kind of communication.

    Jill Walker Rettberg - 23.08.2013 - 10:26

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