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  1. RERITES

    Human + A.I. poetry.
    Generated by a computer. Edited by a human.
    05.2017 - 05.2018. One book a month.

    A limited edition boxset of 12 poetry books written in one year by digital poet David Jhave Johnston with neural net augmentation. ReRites is accompanied by a book of 8 essays written about the project. Published by Anteism Books, Montreal (2019).

    ReRites exhibit format also includes over 120 hours of neural-net text-generation videos, 15 hours of editing videos, and often includes a participatory performance component called ReadingRites.
    Installation views.

    (Source: http://glia.ca/rerites/

    Amirah Mahomed - 26.09.2018 - 14:56

  2. Content Moderator Sim

    Content Moderator Sim puts you in the role of a subcontractor whose job is to keep your social media platform safe and respectable. Play time is approximately 5 minutes. Headphones or speakers are recommended.

    Content Warning: Brief written references to abuse, self-harm, racism, and brutality, but no images or video.

    Mark Sample - 15.06.2020 - 19:31

  3. Room #3, from The Offline Website Project

    Nothing captures the experience of 2020's pandemic like making a video conference call. Be it for work or personal reasons, most of us opened our domestic life to the online world via these platforms; Zoom probably rising to the top of the list. Personal space became public in our desire or requirement to connect, and these platforms became a new room in most of our homes. This piece, Room #3, engages these ideas by presenting a peculiar Zoom call by me and a set of copies of myself to question these kinds of connections: always alone in the physical space, but always connected in unexpected ways to a multitude of known interlocutors and unknown human and non-human agents.

    Alex Saum - 18.09.2020 - 21:15

  4. Taper #5: Pent Up

    Each issue of Taper is edited by a collective. Editing and production is done in coordination with The Trope Tank at MIT, a laboratory directed by Bad Quarto proprietor and publisher Nick Montfort. Taper is not officially associated with MIT or hosted on an MIT server, however.

    For the fifth issue, the editorial collective consisted of Kyle Booten, Angela Chang, Leonardo Flores, Judy Heflin, and Milton Läufer. 

    A constraint was established: the core part of each poem—the HTML on the page after the header—could be no more than a tiny 2KB (2048 bytes). Members of the editorial collective recused themselves from discussion of their own submissions. The collective works independently of the publisher to make selections. We thank Sebastian Bartlett for his help in managing the template.

    The work in this fifth issue is written in HTML5, using ES6. It has been tested and found to work properly on current Firefox and Chrome/Chromium browsers across current platforms, as well as on Mac OS X Safari; everything does not work on Edge and iOS Safari.

    Scott Rettberg - 16.10.2020 - 16:10

  5. "V[R]erses": An XR Story Series

    + What is a V[R]erse?

    A V[R]erse is a microstory. Each story consists of a storybox that can be experienced in 3D via a WebXR enabled mobile device, desktop PC and in Virtual Reality.

    + Who’s Behind the V[R]erse Curtain?

    Each V[R]erse is created by different digital literature authors [text] and Mez Breeze [development + design, model + concept creation, audio].

    + Halp! I Need V[R]erse Navigation Tips:

    Press the white arrow in the middle of each storybox below to begin. After clicking on the white arrow, you can then click on the “Select an annotation” bar at the bottom of each storybox screen, or on either of the smaller arrows on each side of the storybox if viewing vertically on a mobile [and also make sure to click the “+ more info” option for a full readthrough too], or navigate through the annotations manually. If you need help with the controls, please click the “?” located in the bottom righthand side – you’ll find other controls here like too “View in VR”, “Theatre Mode”, “FullScreen”, “Volume” etc.

    David Wright - 11.11.2020 - 03:19

  6. Most Powerful Words

    Most Powerful Words is a digital literary work comprised of 54 computer-generated poems. There are six themes containing nine poems. Click a theme, then a panel of the theme’s carousel to generate a unique, infinite, recombinant poem. Click ‘Return to [SECTION]’ to return to the carousel menu. Click ‘Return to Main’ to return to this page. 

    Using Montfort’s algorithmically minimal Javascript (for copyright, inspect source), this collection presents all language on the same playing field, allowing contemporary readers to lightly, quickly, precisely, visibly, and consistently traverse the infinite use and misuse of past and present language. Chrome browser recommended.

    David Wright - 11.11.2020 - 04:42

  7. Exposed

    The criminal punishment system in the United States confines over two million people in overcrowded, unsanitary, and unsafe environments where they cannot practice social distancing or use hand sanitizer and are regularly subjected to medical malpractice and neglect. EXPOSED documents the spread of COVID-19, over time, inside these prisons, jails, and detention centers, from the perspective of prisoners, detainees, and their families. Quotes, audio clips, and statistics collected from a comprehensive array of online publications and broadcasts, are assembled into an interactive timeline that, on each day, offers abundant testimony to the risk and trauma that prisoners experience under coronavirus quarantine. On July 8th alone, there are over 100 statements included in the interface — statements made by prisoners afflicted with the virus or enduring anxiety, distress, and severe hardship. Unfortunately, their words are all we have.

    Scott Rettberg - 08.12.2020 - 13:48

  8. The Endless Doomscroller

    “Doomscrolling” refers to the ways in which people find themselves regularly—and in some cases, almost involuntarily—scrolling bad news headlines on their phone, often for hours each night in bed when they had meant to be sleeping. Certainly the realities of the pandemic necessitate a level of vigilance for the purposes of personal safety. But doomscrolling isn’t just a natural reaction to the news of the day—it’s the result of a perfect yet evil marriage between a populace stuck online, social media interfaces designed to game and hold our attention, and the realities of an existential global crisis. Yes, it may be hard to look away from bad news in any format, but it’s nearly impossible to avert our eyes when that news is endlessly presented via designed-to-be-addictive social media interfaces that know just what to show us next in order to keep us “engaged.” As an alternative interface, The Endless Doomscroller acts as a lens on our software-enabled collective descent into despair.

    Scott Rettberg - 08.12.2020 - 15:11

  9. Coronation: a webcomic

    Coronation is a webcomic created by the Marino family using digital tools and platforms to document our experience of the COVID-19 Pandemic. Since the beginning of the lockdown and the various homestay orders in Los Angeles, we have been creating and publishing one comic per day, five days a week, using a combination of digital tools, specifically filters and graphics applications. Images include photographs from our family albums, screenshots and downloads from Internet-based news sources, as well as original hand-drawn images created using digital tools. As the pandemic continues to sweep the globe, Coronation documents one family’s experience of the ups and downs of the Corona virus and the surrounding times, including the 2020 US Election and its ensuing drama and the Black Lives Matter protests. The comics are profoundly domestic and yet reflective of a global crisis, focusing on intimate family moments, transformed through digital tools into a visual expression of the ongoing homestay during a time of turmoil.

    Scott Rettberg - 08.12.2020 - 18:38

  10. Polska przydrożna / Roadside Poland

    “Polska przydrożna” ("Roadside Poland") is an anti-racer designed for the 8-bit Atari, immersed in demoscene aesthetics and the general climate of retro games. The program references the book "Polska przydrożna" by Piotr Marecki (Wydawnictwo Czarne, 2020), which describes a road trip along Polish side roads. Instead of straightforward travelling, the protagonist of the book wriggles around small towns (these locations are listed in the form of a text scroll). The demo itself is devoid of elements characteristic of racers (car, speed, movement, attractive landscapes), thus the work testifies to the pandemic time in which it was made (sports matches without spectators, universities without students, peopleless tourist destinations). The chiptune composed by Caruso refers to Polish disco-polo folk music (designed on Raster Music Tracker). The demo is programmed using MADS assembler. Demo made by Gorgh (code), Maro (idea), Caruso (msx), Kaz (gfx), 2020.

    Piotr Marecki - 11.01.2021 - 20:06

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