Electronic Literature, Chapter 7: Divergent Streams
This research collection includes references from the seventh chapter of Electronic Literature by Scott Rettberg (Polity, 2018), on Divergent Streams. Locative narrative, digital literary installations, virtual and augmented reality narrative, and interactive and combinatory cinema are each areas of electronic literature that have been substantially developed, if not yet in the same sustained way as the core genres detailed in the other chapters of Electronic Literature. Each in some way builds upon those other genres while expanding them into new spaces and environments, as well as into other disciplines. Extensions of electronic literature into the physical world, into virtual reality, into performance, gallery arts, and cinema environments could in fact be the subject of a successor volume to this book. This chapter also provides the reader with some information on the research infrastructure of the field and where to find work, and finally considers the present situation and potential future of electronic literature as a discipline.
People:
Name | Residency |
---|---|
Aaron A. Reed |
Santa Cruz
, CA
United States
California US
|
Anders Sundnes Løvlie |
Oslo
Norway
NO
|
Andrew McClain | |
Arthur Nishimoto |
United States
US
|
Benjamin Shine | |
Brian House |
RI
United States
Rhode Island US
|
Bruno Nadeau | |
Caitlin Fisher |
Toronto
Canada
CA
|
Camille Utterback | |
Chris Marker |
France
FR
|
Christoph Benda | |
Christopher Allen | |
Danny Cannizzaro | |
Daria Tsoupikova |
United States
US
|
David Blair |
United States
US
|
Davin Heckman |
Winona
, MN
United States
Minnesota US
|
Gene Youngblood | |
Guy Debord | |
Jacob Garbe |
Santa Cruz
, CA
United States
California US
|
Jason Edward Lewis |
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Creative works:
- 1 of 2
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