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  1. The Exodus Data Project

    This project is led by online journalist Carla Pedret. She works for the news website of TV3, the Catalan public television, and before that she worked as a radio journalist in RNE, Spain’s main public radio station.

    Nina Kolovic - 03.11.2018 - 13:17

  2. Generation Loss (after Alvin Lucier)

    Generation Loss (after Alvin Lucier), including second generation: text compression  and third generation: Alvin standing outside (stick to your guns), appears in Issue 55 of Cordite Poetry Review: FUTURE MACHINES edited by the wonderful Bella Li.

    David Wright - 11.03.2019 - 06:41

  3. The Walking Dead: Michonne

    The Walking Dead: Michonne is an episodic adventure video game based on The Walking Dead comic book series by Telltale Games. Taking place between issues 126 and 139 of the comic series, the game shows events of what Michonne was up to during her temporary departure from the group of survivors led by Rick Grimes in the midst of a zombie apocalypse. Samira Wiley voiced Michonne in the game. The three-episode series was released between February and April 2016 for Microsoft Windows personal computers, the PlayStation 3 and 4 consoles, the Xbox 360 and One consoles, and mobile devices.

    (Source: Wikipedia)

    Daniel Venge Bagge - 07.11.2019 - 22:04

  4. Batman: The Telltale Series

    Batman: The Telltale Series is a 2016 episodic point-and-click graphic adventure video game developed and published by Telltale Games and distributed by Warner Bros. Interactive Entertainment under its DC Entertainment label. The game is based on Bob Kane and Bill Finger's Batman character, though not tied to any previous adaptation of the work in film or other media. A second season, titled Batman: The Enemy Within, was released in 2017.

    (Source: Wikipedia)

    Daniel Venge Bagge - 07.11.2019 - 23:02

  5. The Walking Dead: A New Frontier

    The Walking Dead: A New Frontier is an episodic adventure video game based on The Walking Dead comic book series developed by Telltale Games. It is Telltale's third season of its The Walking Dead series, with the first two episodes released on December 20, 2016, and a retail season pass disc edition released on February 7, 2017. The game employs the same narrative structure as the past seasons, where player choice in one episode will have a permanent impact on future story elements. The player choices recorded in save files from the first two seasons and the additional episode "400 Days" carry over into the third season. Clementine(voiced by Melissa Hutchison), who was the player's companion during the first season and the player-character in season two returns as a player-character along with another player-character, Javier "Javi" Garcia (voiced by Jeff Schine).

    Daniel Venge Bagge - 07.11.2019 - 23:05

  6. {poem}.py : a critique of linguistic capitalism

    "As soon as they became written down, moveable and transferable words entered the market place, and then necessarily the political sphere. But these words gained an exchange value as integral parts of a text – a story, a poem, a book, for example. Removing or reordering these individual words – or ranking them based on external influences would change the meaning and devalue the text as a whole, in both a literary and monetary way. [...] To explain the logic behind this – the keyword planner is the free tool Google AdWords provides advertisers so they can plan their budgets and decide how much to bid for a particular keyword or key phrase to use in their advert." (artist's website)

    Anne Karhio - 08.11.2019 - 11:22

  7. as it correlates to virtuality

    "Considering where one is standing as the 'last physical space,' the piece is activated when the user/viewer steps into a particular spot, triggering a software that types out random, fictitious, and absurd ‘you-statements’ that would resemble the language utilized in contemporary data-mining and the algorithmic data-based quantification of users. The result is a projection that mimics the process of data extraction, displaying text that is part fictional characteristics forcefully prescribed onto the viewer/user, and part second-person narrative, imperious and coercive, questioning what it means when information represents the populace. The project is partly an examination of the dominance of a supposedly user-centric, individualized, customizable big data society, by placing certain attributes and data onto the viewer/user that are false, constructing a situation that resembles and emphasizes the violence of data-extraction and algorithmic representation, in particular its fallibility, while insisting on the fraught linkage between these virtual enterprises and the persisting physicality."

    (Source: Artist's website)

    Vian Rasheed - 14.11.2019 - 00:14

  8. AVATAR/MOCAP

    AVATAR/MOCAP was presented at the ELO 2016 conference under the Aritst Talks & Lunch headline.

    Ole Samdal - 26.11.2019 - 21:40

  9. Present Views of Past Streets (Series)

    This series includes video works that deal with subjective experience of going through an urban space in which one has never been physically.

    Before I first traveled to each location, I took a walk in Google Street View. I added a recording of my voice, in which I commented on feelings, observations and the sounds that I would imagine going through the actual place. During a short stay in the cities, I walked exactly the same routes as I had virtually and recorded sound with binaural microphones to capture the spatial atmosphere. In the last step, the recording was added to the video, merging different layers of time and space as well.

    (Adapted from: Project Description, Author's Website)

    Maud Ceuterick - 09.07.2020 - 15:18

  10. Those Trojan Girls

    Those Trojan Girls

    Dene Grigar - 30.08.2020 - 23:06

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