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  1. Enlightening Interactive Fiction: Andrew Plotkin's Shade

    Jeremy Douglass evaluates Shade within the history of interactive fiction, and considers how light is represented in the code structure of scene descriptions, arguing that "[w]ithout vision there is no agency."

    The source is the essay-review on www.electronicbookreview.com written by Jeremy Douglass

    Kristina Igliukaite - 14.05.2020 - 21:51

  2. Fretting the Player Character

    Nick Montfort argues that the contentious notion of the "player character" usefully constrains and makes possible the player's interaction with the gameworld. He considers the possibility that in interactive fiction one plays the character (like an actor plays a role) rather than playing the game.

    The source is the essay-review on www.electronicbookreview.com written by Nick Montfort

    Kristina Igliukaite - 14.05.2020 - 22:30

  3. Deikto: A Language For Interactive Storytelling

    Chris Crawford walks through Deikto, an interactive storytelling language that "reduce[s] artistic fundamentals to even smaller fundamentals, those of the computer: addition, subtraction, multiplication, and division."

    The source is the essay-review on www.electronicbookreview.com written by Chris Crawford

    Kristina Igliukaite - 15.05.2020 - 13:18

  4. GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System

    D. Fox Harrell considers what is computational about composition, and describes the GRIOT system for generating literary texts.

    The source is the essay-review on www.electronicbookreview.com written by D. Fox Harrell

    Kristina Igliukaite - 15.05.2020 - 13:21

  5. Escape: A Game

    An interactive fiction written in Google Docs. The story starts in a dream, then you wake up in your bedroom and must begin to make choices. The work was made during the COVID-19 lockdown, and online team playing was encouraged as a way to counteract physical social distancing.

    Jill Walker Rettberg - 08.06.2020 - 09:42

  6. Content Moderator Sim

    Content Moderator Sim puts you in the role of a subcontractor whose job is to keep your social media platform safe and respectable. Play time is approximately 5 minutes. Headphones or speakers are recommended.

    Content Warning: Brief written references to abuse, self-harm, racism, and brutality, but no images or video.

    Mark Sample - 15.06.2020 - 19:31

  7. Sonnet Corona

    “Sonnet Corona” is a generated monometer poem that generates 4782969 possible texts.

    Nick Montfort - 16.06.2020 - 23:21

  8. The Great C VR

    Based on the short story by American sci-fi author Philip K. Dick (The Man in the High Castle, Do Androids Dream of Electric Sheep? – the inspiration behind Blade Runner), The Great C is a cinematic virtual reality narrative set in the aftermath of an apocalyptic event. Years after a catastrophic incident, a powerful AI-driven supercomputer called the Great C rules over the remnants of humanity. Each year a nearby village is forced to send a young person on a pilgrimage to “report” to the Great C – a journey from which no one ever returns.

    (Source: 'Marché du film' website)

    Maud Ceuterick - 14.07.2020 - 16:56

  9. Battlescar

    Battlescar

    Maud Ceuterick - 14.07.2020 - 17:13

  10. Look at me

    Look at me

    Maud Ceuterick - 14.07.2020 - 17:20

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