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  1. Port Bou

    De grens tussen Cerbère en Port Bou bestaat uit een klif, een weg die omhoog
    slingert en aan de andere kant langs haarspeldbochten neerdaalt, langs het huis van een verlaten douanepost, boven een rots die haast wegglijdt in de zee.

    Wat betekent het om de grens te weten, die te kennen, te weten wat je vergeet?

    David Peeters - 21.05.2021 - 13:34

  2. Krak

    Bewegend gedicht gemaakt met K. Michel. Vertoond als installatie in Museum De Lakenhal. Als kleurrijk, bewegend gedicht is het de derde Ampersand van De Internet Gids.

    David Peeters - 21.05.2021 - 15:19

  3. Wachtwoord Marco Polo

    K. Michel en Dirk Vis maakten een gedicht in de vorm van een interactief landschap. Fietsen, letters en de mijmeringen van een treinreizigster schieten voorbij.

    David Peeters - 21.05.2021 - 15:37

  4. Voorop

    The animation 'pulls' and 'pushes' the reader without 'knowing' into the text.

    David Peeters - 21.05.2021 - 15:56

  5. Oneirografia

    The process also allowed the idealization of Oneirographia, which is a 3D interactive online environment that is under construction and will be finished by the end of February of 2021. In this work, the interactor can build or simulate his digital dreams with data input that´ll randomly create a sensory ambiance. First, the user fills a form and, then it will be possible to choose between a dream or a nightmare to define the atmosphere of the digital experience. After that, the user will navigate between images, words, and sounds, and, at any moment, he can choose to capture photographs of the digital dream to download or share them on the social media networks. Dreams hold relevant messages and memories that we cannot access otherwise. However, its encrypted language makes it difficult to understand, and usually, during the wake, we quickly forget what we have dreamed of. Oneirographia aims to facilitate the remembering, reimagining, and sharing of our dreams. The work will be available in three different languages: Portuguese, English and Spanish.

     

    Milosz Waskiewicz - 23.05.2021 - 16:03

  6. infinity texts

    infinity texts

    Jörg Piringer - 24.05.2021 - 12:15

  7. Me, Myself and I in Dystopia

    Me, Myself and I in Dystopia is part of the large project called, “Humanity: From Dystopia to Survival” which is an interactive survival game and audio-visual music performance. Although the original concept of this project was to involve audience members to play the real-time interactive survival game, this version explores how the pandemic has shifted the sense of collectivity to individuality and depicts what it means to remain in a dystopian society alone by re-creating my own versions of self. In this video, I take multiple shots of my own photos (represented as an outline of faces) and speak to the microphone to interact with the video in real-time. The voices and air that I blow to the microphone affect my own photographic representations in the video by blurring the image. I will be saying random words to the microphone and also exhale air as a gesture of meditation during the crisis. The interactive video will demonstrate how an individual yearns to survive dystopia as he/she struggles to fight the solitude, controls, and chaos of society. As each photo of myself is taken, it will also trigger a new sound file as a way to intensify the mood of being alone.

    Milosz Waskiewicz - 24.05.2021 - 12:54

  8. A Platform to Come - Transcreating Deleuze's Bergsonism

    TBD is a work of intensive translation that understands translation not as an activity bound to building bridges between languages, but as an immanent material act on the way to utopia. The work began with a reading of Gilles Deleuze’s Bergsonism and continues to persist in a cross-platform evolution searching for a utopic platform to come. As it moves, it takes on new phase-states according to the affordances of a variety of media and platforms. It begins with the codex, but has moved through digital photography, photographic manipulation, After Effects animation, Twitter, Googleslides, .gifs — and it will continue to evolve, leaping from one platform to another, binding disparate materials and platforms to its identity even as it transforms into something else, in search of perfection. Informed by an implicit poetics latent in Deleuze’s book, it is also an outgrowing line from it.

    Milosz Waskiewicz - 24.05.2021 - 13:09

  9. GliaPoetryTests-2 GPT-2 Poetry Tests (Spring, 2019)

    Poetry generated by training GTP-2 on a corpus of contemporary poetry. 14+ hours of video of real-time poetry generation is provided, along with the complete output of over 1700 pages of AI poetry in downloadable text files.

    (Source: written based on information on the author's website)

     

    David Jhave Johnston - 25.05.2021 - 20:06

  10. Leaning Haiku

    "Leaning Haiku" took form as an Augmented Reality Face Filter to respond to the question proposed furing the dra.ft Co(de)-Po(etry)-Jam, 2020:

    "How to bridge the digital layer to the physical reality via means of text as a bridge?"

    The medium of instagram filters was chosen as a platform to answer this question. Mixing my interest in digital generative artwork with that of Japanese Haiku, the concept of 'Leaning Haiku' took its form.

    Samya Roy - 26.05.2021 - 18:47

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