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  1. I mellom tiden

    I mellom tiden er et hypertekstuelt nettkunstverk bestående at statiske og dynamiske elementer, lyd, skrift, bilde, video og grafikk. Verket er sentrert rundt fire temaer; venner, alene, familie og elskere. Ved å traversere verket får leseren mulighet til å oppleve ulike hverdagslige aspekter i livet, på tvers av de fire temaene. Gjennom sampling og et samspill mellom temaer, stemninger, modaliteter, sjangrer og ulik grad av brukerstyring framstiller I mellom tiden en mangefasettert og kompleks estetikk, der ulike livsverdener interagerer med hverandre, der det virkelige møter det kunstige, det private møter det offentlige, og der det åpne møter det dunkle. [verkbeskrivelse av Hans-Kristian Rustad / ELINOR]

    Scott Rettberg - 02.02.2011 - 16:10

  2. FILMTEXT 2.0

    FILMTEXT 2.0 is an elaborate work of net art that investigates emerging forms of electronic literature in relation to interactive cinema, live A/V performance, games, and remix culture. It remediates formal experiments from older media like film, video art, and the visual/metafiction novel.

    (Source: Author's abstract at narrabase.net)

    "FILMTEXT" is a digital narrative created for cross-media platforms. It is has appeared as a museum installation, a net art site, a conceptual art ebook, an mp3 concept album, and a series of live A/V performances. In the initial 1.0 iteration of the net art site, commissioned by PlayStation 2 in conjunction with Amerika's "How To Be An Internet Artist" retrospective at the Institute of Contemporary Art in London, Amerika referred to "FILMTEXT" as "the third part of my new media trilogy," following his two other major works of Internet art, "GRAMMATRON" and "PHON:E:ME." 

    (Source: Description for the 2008 ELO Media Arts show)

    Scott Rettberg - 16.03.2011 - 16:51

  3. Understanding Echo

    Understanding Echo

    Scott Rettberg - 04.05.2012 - 10:38

  4. Post Modern Object

    Post Modern Object attempts to explore the idea of the post modern utilizing technology which has been built and modeled in the wake of post modernity. Due the form in which it was conceived, the web has capabilities uniquely suited to presenting material on the subject. "Objective: Towards a new experience: Not a critical work, not a music video, not a novel, not a video game, but something from all. Utilizing multiple and ever more complex interfaces (ways of accessing the information), the user is invited to experience the chosen selections. Not only has the author died, but so has the author's pattern: What remains? A collection of narrative morphemes, quotations, images (textual and visual, titles, themes, character descriptions/identities, and critical analyses).

    "This work attempts to engage with the process of structure: In this case, the structure of an academic text."

    (Source: 2002 ELO State of the Arts gallery)

    Scott Rettberg - 17.01.2013 - 21:19

  5. ira, sarah

    This video poem is about how serious the undertones of a playful crush on celebrities can be. Each stanza that scrolls up the screen delivers a layer, perspective, or progression of the situation, starting with a Sunday afternoon routine for the couple whose desires shape the poem. A key strategy in the poem is to examine the focus of desire, within the couple, towards the radio celebrities, particularly their bodies, voices, and the idealized American Life they represent. Another is to deploy radio metaphors to reflect upon relationships, using images of tuning to stations, focusing on host and guest, and providing images of wavelengths, which suggest that while they are both tuned to the same station, they may be on different wavelengths. Or perhaps they are on the same frequency, that of ordinary life with routines and ruts, while desiring to be on another, represented by the radio stars they are attracted to. The implications for this relationship can be intuited by examining the language used to indicate proximity and distance— between each other, between them and their respective celebrities, and between their life and the one they dream of.

    Hannelen Leirvåg - 10.02.2013 - 20:16

  6. Video Blog::Vog

    This interactive video poem highlights the use of collage that is so central to Web work that one of the first Web browsers was called Mosaic. This artistic technique builds a whole out of parts, much like a Web browser assembles a coherent display document out of different kinds of electronic objects, often in different locations on a network. Formats like Flash or Quicktime produce an illusion of unity by mixing together multiple elements and packaging them for export as a single proprietary file.

    Hannelen Leirvåg - 10.02.2013 - 20:19

  7. 6-string Aria

    This brief video poem is delicately built from just a few simple elements: a guitar aria, five handwritten letters, simple animation, and a handful of words scheduled into the presentation. The poem explores different meanings one can arrive from the elements of the word aria, such as air and area. As the letters move and rotate around a common axis, they delineate a space for different readings, as well as the implied space of a relationship in trouble. The gentle reconfiguration of the two hand-drawn “I”s into two mathematical symbols suggest a resolution to the conflict implied by the text, particularly when juxtaposed with the final clustering of the letters.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 10.02.2013 - 21:48

  8. Magic-Tree

    magic-tree is an interactive online narrative first published on the web in 2001, commissioned by Paul Bonaventura of the Laboratory at the Ruskin School, Oxford.

    The website uses animation, video, audio and printed text and was designed for the fastest internet connection of the time - 56K. At launch, a limited edition of boxes containing physical components of the story we offered free. The boxes were perfumed and contained a crystal ‘magic-tree’ kit, several mint/chocolate twigs, a bag of soil and some cherry pips.

    In its story, as well as its form, magic-tree addresses questions about how we interact with web fiction.

    The site only works with Internet Explorer and requires Quicktime. It takes a few hours to complete the four chapters.

    Jill Walker Rettberg - 29.06.2013 - 23:54