Search

Search content of the knowledge base.

The search found 84 results in 0.01 seconds.

Search results

  1. The Dreamlife of Letters

    A Flash animation, based on a text by Rachel Blau DuPlessis, that attempts to explore the ground between classic concrete poetry, avant-garde feminist practice, and "ambient" poetics (that's really just plain fun to watch).

    (Source: Author's Description from ELC Vol. 1)

    Patricia Tomaszek - 16.09.2010 - 16:54

  2. À bribes abattues

    L’œuvre de Philippe Bootz « À bribes abattues » est bien nommée parce que chaque poème animé utilise les mêmes mots jusqu’à ce que leur signification soit abattue. « Bribes » fait référence aux mots individuels qui jouent sur l’écran, mais aussi aux lettres dans les mots qui changent de façon indépendante pour changer la signification des mots et des strophes. Le titre est aussi un jeu de mot avec la phrase « à bride abattue » qui veut dire « à toute vitesse. » Le lecteur choisit quelle œuvre il va « lire » (entre guillemets parce qu’on fait beaucoup plus que lire ces œuvres, on en fait une expérience). Le choix nous donne la sensation de prise, mais en fait c’est un peu comme choisir un poème dans une anthologie. On ne fait que choisir l’œuvre ou la page ; on n’a aucun influence sur le texte-même.

    Scott Rettberg - 20.01.2011 - 13:24

  3. slippingglimpse

    In slippingglimpse, we model a ring in which the roles of initiator, responder, and mediator are taken by all elements in turn. Our mantra for this: water reads text, text reads technology, technology reads water, coming full circle. Reading then comes to mean something different at each stage of the poem, in all cases involving sampling. Ryan reads and captures the image of 'chreods' (dynamic attractors) in water. Strickland's poem text, by sampling, appropriating, and aggregating artists' descriptions of processes of capture, reads this process of capture. And the water reads, via Lawson Jaramillo's motion-capture coding, by imposing its own sampled pattern. A variety of reading experiences are enabled: reading images while watching text; reading in concert with non-human readers, computer and water; reading frame breaks (into scroll or background); or reading by intervening. For instance, reversibility and replay are available on the scroll, as are reading in the direction and speed you wish; while, in the water, regeneration of text is available, as are unpredictable jostling and overlays.

    Eric Dean Rasmussen - 31.01.2011 - 13:07

  4. The Mandrake Vehicles

    The Mandrake Vehicles consists of three "vehicles," each one surfaced with a large text block concerning the biological development, folklore, occult ritual, magical association, and homeopathic usages of the mandrake plant. The surface text blocks can be read linearly from one to the next. However, each surface text also conceals a depth of two additional poems (as well as liquid layers, when the letters are in a transitional state). In each vehicle, both of these inner poems have technically been visible all along in the top layer, but remain undetected because of the presence of the other letters and characters. The inner poems of each vehicle are unearthed as letters drift off the surface of the poem and the remaining letters solidify into new poems. In addition to the relationships created between the contents of the three poems of each vehicle, relationships are also forged between words of the different layers that share the same letter(s). In the liquid layers, letters cast off scales of themselves which fall down the screen, colliding with other cast-off scales to form the detritus words, the trash cast off by the process.

    Eric Dean Rasmussen - 21.02.2011 - 14:30

  5. 88 Constellations for Wittgenstein (to be Played with the Left Hand)

    Author description: 88 Constellations for Wittgenstein (to be played with the Left Hand) is an interactive, non-linear net.art piece that explores the life and philosophy of Ludwig Wittgenstein through a series of animated vignettes created in Flash. Each of the 88 sections corresponds to one of the 88 constellations in the night sky. Each constellation becomes a navigation device for the viewer to negotiate the associative relationships between these vignettes. As well, viewers can interact with each collaged animation using their left hand to trigger events from the computer keyboard (in homage to Ludwig Wittgenstein's brother Paul (a concert pianist who lost his right arm in WWI but continued his career performing piano works composed for the Left Hand). This work considers questions that Ludwig Wittgenstein pondered in his career as a philosopher: logic, language, the nature of thinking, and the limits of knowledge -- all in relation to our contemporary digital world.

    Eric Dean Rasmussen - 21.02.2011 - 16:02

  6. Arteroids

    Author description: Arteroids is a literary shoot-em-up for the Web, a work of software art and various odd literary devices. You use the arrow keys to drive your blood-red id-entity word ‘poetry’ or ‘desire’ (or whatever word you choose) around the full screen and use the ‘x’ key to shoot blue and green texts that assail you at various velocities and densities as you play. It is the battle of poetry against itself and the forces of dullness. 

    There are at least three versions of this work: 

    • Version 2.02 was published in Turbulence in 2002
    • Version 2.03 was published in the Museum of the Essential and Beyond That in 2004, but it was produced in 2002 and includes a Portuguese translation by Regina Celia Pinto
    • Version 2.5 was published in Poems That Go in 2003

     

    Jill Walker Rettberg - 04.03.2011 - 22:08

  7. On Lionel Kearns

    A binary meditation on the work of a pioneering Canadian poet contemplating digital poetics from the early sixties to the present. All texts are from the work of Lionel Kearns except where noted.

    (Source: Author's abstract at Electronic Literature Collection, Volume 1)

    Scott Rettberg - 07.03.2011 - 23:07

  8. soundpoems

    These soundpoems are interactive phonetic poems. Minimal abstract poetry. Games for sampled voice.

    (Source: Author's description from Electronic Literature Collection, Volume Two)

    Eric Dean Rasmussen - 08.03.2011 - 15:22

  9. Bokstavlek

    Bokstavlek kan karakteriseres som et estetisk verktøy som gjør brukeren i stand til å leke med bokstaver og ord. Brukeren kan selv velge hvilke bokstaver som skal danne ord og/eller utgjøre en tekst (et dikt eller en (kort) fortelling). Tekstene som produseres av brukeren blir presentert i et fast visuelt miljø bestående av noen lyktestolper i et landskap. Brukerens tekster inngår som audio-visuelle og dynamiske elementer i dette miljøet. Telefonlinjen mellom to telefonstolper står som en sentral indikasjon på at ordene og teksten som blir produsert, kan plasseres på denne linjen. Dersom brukeren følger denne antydningen, blir hver enkelt bokstav på telefonlinjen ved faste intervall omdannet til fugler som flyr i en sløyfe før den igjen lander på telefonlinjen og blir til en bokstav. (Kilde: Hans Kristian Rustad for elinor.nu)

    Jill Walker Rettberg - 27.03.2011 - 13:28

  10. Neseblod

    Neseblod means "nose bleed" in Norwegian, and a blurred photo of a man's face, with blood around his nose, is a key visual element of the piece. This is a dynamic, audio-visual work where the reader can affect which sounds are produced and which textual fragments are displayed on the screen. The background consists of three images that repeat in a loop at the same time as a white line continuously moves in a loop from top to bottom of the screen. The reader can move eight white dots around on the screen, and each dot has its own sound and a small textual fragment. Each time the white line scans a white dot the sound and the textual fragment are realised. The work's aesthetic expression depends on how many dots the reader chooses to activate, and how the reader organises the dots in the space. (source: Hans Kristian Rustad for elinor.nu)NO LONGER ONLINE?

    Jill Walker Rettberg - 27.03.2011 - 13:40

Pages