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  1. Digital Literature in France (conference presentation)

    The presentation briefly retraces the history of electronic literature in France, emphasizing the various literary and aesthetic tendencies and the corresponding structures (groups, magazines, etc.). The focus then shifts to French electronic literature communities. The presentation notably provides an account of a study that Bouchardon did in 2004-2007 for the Centre Pompidou in Paris (study included in the book "Un laboratoire de littératures", http://editionsdelabibliotheque.bpi.fr/livre/?GCOI=84240100044550). He analyzed a "dispositif" (mailing list, website, meetings) called e-critures, dedicated to electronic literature, with the hypothesis of the co-construction of a "dispositif", a field and a community. The presentation concludes with the possible characteristics of electronic literature in France (which might not be specific to France), both from a literary and from a sociological point of view.

    Serge Bouchardon - 22.09.2010 - 07:50

  2. The New Media Reader

    The new media field has been developing for more than 50 years. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of this still-emerging field. General introductions by Janet H. Murray (author of Hamlet on the Holodeck) and Lev Manovich (author of The Language of New Media), along with short introductions to each of the selections, place the works in their historical context and explain their significance.

    The texts are from computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. They were originally published between World War II (when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared) and the emergence of the World Wide Web (when these concepts entered the mainstream of public life).

    Patricia Tomaszek - 11.01.2011 - 14:22

  3. Interview with Michael Joyce

    Archivist Gabriela Redwine interviewed author Michael Joyce during his visit to the Ransom Center in April 2009. Excerpts from the interview are available as audio files and transcripts. Joyce talks about the reader community around early hypertexts, before they were even published and were just being passed from person to person on floppy disks, about connections between his work and Modernist authors (Stein, Joyce), about lowercase letters not being an obvious requirement to early computer programmers, about e-lit authors having to be their own critics and about the sensation of writing the first line of afternoon and knowing that this was different from conventional literature.

    Jill Walker Rettberg - 14.02.2011 - 11:43

  4. Voyage Into the Unknown

    On May 25, 1869, you join the crew of one-armed Civil War veteran John Wesley Powell along with eight other fellow veterans, hunters and trappers, in an attempt to be the first to navigate the Colorado River through the vast unmapped maze of canyons in the heart of the Great American Desert. Playing the role of one of the crew members, you are well aware that no European-American has boated the formidable Colorado River -- not, at least, and written about it. Turning inward... this is, perhaps, the final American frontier, a terra incognita. This Flash-based interactive work is constructed using an innovative, sequentially loading horizontally scrolling format in which users travel across fiction and documentary artifact. You will travel across writing modes as well as spaces. Knowledge may lie in traveling among such modes. First comes the adventure, then comes its representation. Much later, comes critical examination, and, perhaps, as a whole, re-invention... The work uses the interactive format to bridge genres and modes of expression.

    (Source: Author's description from Electronic Literature Collection, Volume Two)

    Eric Dean Rasmussen - 18.02.2011 - 21:42

  5. Califia

    Califia is a multimedia, interactive, hypertext fiction for CD-ROM. Califia allows the reader to wander and play in the landscape of historic/magic California. It is a computer-only creation of interactive stories, photos, graphics, maps, music, and movement. It has Three Narrating Characters, Four Directions of the Compass, Star Charts, Map Case, Archives Files, 500 Megabytes, 800 Screens, 2400 Images, 30 Songs, and 500 Words.

    One scholar has written of Califia that it is designed to lead the reader "to discover the lost cache of California through her wanderings within the story space." Another writer calls it "a metaphysical quest rather than a conventional mystery", noting that the central question of the treasure remains unresolved. It has been termed a classic work of hypermedia, and literary critic and hypertext scholar Katherine Hayles has cited it as one of the establishing texts for electronic literature.

    Eric Dean Rasmussen - 22.02.2011 - 16:04

  6. A Companion to Digital Humanities

    This Companion offers a thorough, concise overview of the emerging field of humanities computing. 

    • Contains 37 original articles written by leaders in the field. 
    • Addresses the central concerns shared by those interested in the subject. 
    • Major sections focus on the experience of particular disciplines in applying computational methods to research problems; the basic principles of humanities computing; specific applications and methods; and production, dissemination and archiving. 
    • Accompanied by a website featuring supplementary materials, standard readings in the field and essays to be included in future editions of the Companion.

      (Source: publisher's website) 

     

    Eric Dean Rasmussen - 10.03.2011 - 10:45

  7. We Descend : Archives Pertaining to Edgerus Scriptor, Volume One

    A story of our far future, unearthed by a Scholar to whom it is the distant past. But for that far-off scholar, as for every reader, the paths followed and the connections forged among the diaries, letters, confessions, and artifacts lead only to further questions. Some documents speak to us of Egderus, a young boy at the isolated Mountain House. What -- or who -- lives in the rocky hills around him? What secrets bind his superiors in fear and silence? What is it that creeps out, undetected, to drive a man mad, or to tear him limb from limb? Why must Egderus later leave the Mountain House as amanuensis to the Good Doctor, interrogator and torturer? What intrigue surrounds one prisoner, the Historian, that makes the Good Doctor so relentless in his attack? Why, ultimately, is this Historian the one victim that Egderus attempts to rescue? Years later, as an old man at the Mountain House, Egderus uncovers only more mysteries. What did the Historian learn that drove him to his death? Does something live, still, in the rocks around him? And how shall Egderus pursue this disturbing legacy that could shake the foundations of his darkening world?

    Scott Rettberg - 25.03.2011 - 23:43

  8. A Subjective Chronology of Cybertext, Hypertext, and Electronic Writing

    A timeline of events and publications relating to creative work in hypertext and new media, admittedly subjective, but providing a view of the field as seen by one of the pioneers in the field of electronic literature.

    Jill Walker Rettberg - 04.04.2011 - 20:27

  9. Accounts of the Glass Sky

    In this Flash hypertext, Coverley weaves a tapestry of text, image, and sound, telling a California story that many readers can relate to. In this piece, the sky itself is the center of a meditation on memory and loss across decades of human experience. The same "blue sky" that often refers to people's wildest dreams now comes to represent boundaries and fears.

    (Source: Electronic Literature Collection, Vol. 1.)

    Eric Dean Rasmussen - 18.04.2011 - 11:07

  10. Det siste utbruddet / The Last Volcano

    This video project explores Norwegian folk histories that return as fragments in light of ongoing volcanic eruptions. The project was recorded in Bergen following the disruptions caused by the activities of the Eyjafjallajökull volcano in Iceland. A folk history of disaster is set against slowly revolving images set in a contemporary landscape. This is the first of a series of works recorded in Norway that juxtapose folk histories and contemporary events to explore narrative and associative characteristics of cultural anxieties and collective memory. The project was researched and filmed by Roderick Coover in 2010 thanks to a distinguished-scholar-in-residence award from the University of Bergen.

    Scott Rettberg - 20.05.2011 - 22:55

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