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  1. Whisper Wire

    Whisper Wire is an unheimlich poem, a code medium sending and receiving un-homed messages, verse fragments, strange sounds, disembodied voices, ghost whispers, distant wails and other intercepted, intuited or merely imagined attempts to communicate across vast distances through copper wires, telegraph cables, transistor radios and other haunted media. The source code of Whisper Wire is based on Nick Montfort’s elegant javascript poetry generator, Taroko Gorge, and the content is drawn from the early history of electromagnetic telecommunication technologies.

    J. R. Carpenter - 24.12.2011 - 20:54

  2. TRANS.MISSION [A.DIALOGUE]

    TRANS.MISSION [A.DIALOGUE] is a computer-generated dialogue, a literary narrative of generations of transatlantic migration, a performance in the form of a conversation, an encoded discourse propagating across, beyond, and through long-distance communications networks. One JavaScript file sits in one directory on one server attached to a vast network of hubs, routers, switches, and submarine cables through which this one file may be accessed many times from many places by many devices. The mission of this JavaScript is to generate another sort of script. The call “function produce_stories()” produces a response in the browser, a dialogue to be read aloud in three voices: Call, Response, and Interference; or: Strophe, Antistrophe, and Chorus; or Here, There, and Somewhere in Between.

    J. R. Carpenter - 27.03.2012 - 10:43

  3. Network Archaeology

    The Network Archaeology conference at Miami University, co-convened by cris cheek and Nicole Starosielski, brought together scholars and practitioners to explore the resonances between digital networks and “older” (perhaps still emergent) systems of circulation; from roads to cables, from letter-writing networks to digital ink. Drawing on recent research in media archaeology, network archaeology may be seen as a method for re-orienting the temporality and spatiality of network studies. Network archaeology might pay attention to the history of distribution technologies, location and control of geographical resources, the emergence of circulatory models, proximity and morphology, network politics and power, and the transmission properties of media. What can we learn about contemporary cultural production and circulation from the examination of network histories? How can we conceptualize the polychronic developments of networks, including their growth, adaptation, and resistances?

    J. R. Carpenter - 01.05.2012 - 11:18

  4. Теории и практики медиаискусства - 3

    Нерв семинара — внимание к одному из наиболее популярных и перспективных направлений современного искусства, в котором художественная среда соединяется с наукой и разнообразными технологиями — информационными, телекоммуникационными, био-, нано- и прочими. Участники семинара совместно с приглашенными специалистами обсудят потенциал медиа искусства в трансформации наших представлений об окружающей реальности и то, как оно способно пробуждать фантазию и помогает предвосхищать будущее. Семинар будет состоять из двух частей — в первой с докладами на тему современных медиа практик выступят специалисты из различных областей знания: художник и программист Никита Рокотян, ведущий сотрудник Библиотеки им. В.Г.Белинского и арт-критик Марина Соколовская, исследователь и со-оснаватель проекта «Точка ветвления» Александра Болдырева. Вторая часть будет представлять собой круглый стол, посвященный археологии медиа. В течение него все желающие смогут обсудить проблематику и сокрытый потенциал забытых, устаревших и иным образом выведенных из оборота медиа технологий. Модератором круглого стола выступит куратор Уральского филиала ГЦСИ, руководитель программы «Искусство. Наука.

    Natalia Fedorova - 24.01.2013 - 15:06

  5. Text-n-FX: A Reading Machine

    Text ‘n FX is a DJ mixer for text. It is a prototype machine developed in the 80’s for the emerging practice of Hip-Hop. Instead of a DJ mixing two records together, the designers of the device proposed the idea of a Text-Jockey (TJ). The TJ acted as a machine-assisted poet mashing up lyrics read from two floppy disks in real-time using statistics, Natural Language Processing (NLP) and cut-up techniques from experimental literature. The product never made it to market but it exists today as a media-archaeological curiosity.

    (Source: ChercherLeTexte website)

    Elisabeth Nesheim - 18.10.2013 - 12:59

  6. Archaeologies of Media and Film

    University of Bradford and National Media Museum
    September 3, 2014 – September 5, 2014

    Keynote Speakers: Jussi Parikka, Thomas Elsaesser, Peter Buse

    An international conference on media archaeology organised and hosted by the University of Bradford and the National Media Museum in association with the Royal Television Society and Bradford City of Film.

    The aim of this conference is to bring together researchers, archivists, curators and artists working in the field that has become known as "media archaeology": an approach that examines or reconsiders historical media in order to illuminate, disrupt and challenge our understanding of the present and future.

    The conference is organised and supported by the University of Bradford, the National Media Museum and Bradford City of Film.

    J. R. Carpenter - 04.10.2014 - 13:02

  7. Kuryokhin: Second Life

    Kuryokhin: Second Life is a (meta)simulator of Sergey Kuryokhin’s afterlife, an IF loosely based on the bio of the avantgarde composer and the legendary leader of Leningrad’s cultural life in the 1980s and early 1990s. (Meta)simulator allows you to earn scores in health, knowledge and madness, while giving you opportunities to rethink the paths of the post-Soviet culture and politics. At a certain point one discovers that the unfolding story is just an attempt of media-archaeologists from the far future to reconstruct the lost simulator of Kuryokhin (therefrom the concept of metasimulation). (source: ELO 2015 catalog)

    Hannah Ackermans - 12.09.2015 - 11:48

  8. The Gathering Cloud

    This hybrid print- and web-based work work aims to address the environmental impact of so-called ‘cloud’ computing through the oblique strategy of calling attention to the materiality of the clouds in the sky. Both are commonly perceived to be infinite resources, at once vast and immaterial; both, decidedly, are not. Fragments from Luke Howard’s classic “Essay on the Modifications of Clouds” (1803) as well as more recent online articles and books on media and the environment are pared down into hyptertextual hendecasyllabic verses. These are situated within surreal animated gif collages composed of images materially appropriated from publicly accessible cloud storage services. The cognitive dissonance between the cultural fantasy of cloud storage and the hard facts of its environmental impact is bridged, in part, through the constant evocation of animals: A cumulus cloud weighs one hundred elephants. A USB fish swims through a cloud of cables. Four million cute cat pics are shared each day.

    J. R. Carpenter - 09.11.2016 - 11:03

  9. Thinking Through the Digital

    The research project REP+REC+digit – Representations and Reconfigurations of the Digital in Swe­dish Literature and Art 1950–2010 – and Linköping University, Sweden, invite scholars in media archaeology, digital culture, artistic practice, media history, electronic texts, comparative literature and adjacent fields to the conference THINKING THROUGH THE DIGITAL IN LITERATURE – REPRESENTATIONS+POETICS+SITES+PUBLICATIONS, to be held at Linköping University, Sweden, 29 November to 1 December, 2017.

    REP+REC+DIGIT explores different aspects of how digital technology and digital culture have influenced aesthetic and literary expressions since 1950, including digital artifacts, the digi­tization as motif, post-digital aesthetics and digital epistemology.

    The topics of this event are derived from the questions that have been asked and explored throughout the project. The conference subtitle suggests four aspects of these explorations: The actual representation in art and literature; Aesthetic forms and critical reflec­tions; The material sites for writing and reading texts; and New interfaces for dissemination.

    Hannah Ackermans - 28.11.2018 - 11:25