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  1. 2021 Woman E-Lit Symposium

    Woman E-Lit was a symposium that took place on March 30, 2021 during Women’s History Month celebrating women who have contributed to the field of electronic literature. It also celebrated the 10th anniversary of the founding of the Electronic Literature Lab (ELL). The two events intersect in that it was important to the ELL Team to celebrate the lab's anniversary in a way that speaks to it mission––that is, to curate, document, preserve, and produce born digital literary works and other media. Hosting a symposium where women could come together to amplify achievements, provide a space of free and welcomed expression, and celebrate you, us, all of us, whether here today or not seemed to be the most joyful way to accomplish this goal.

     

    Schedule:

    9:00-9:10: Welcome & Introductions by Dene Grigar

     

    9:10-9:30: "Women researchers in Latin American E-Lit," by Carolina Gainza, Rejane Rocha, Nohelia Meza, and Veroníca Gomez

     

    9:30-9:40: "Provocation: Why Are Women Special?," by Lyle Skains

     

    Dene Grigar - 04.04.2021 - 03:26

  2. NYU Bloomsday Reading at the Media Research Library, NYU

    A collaborative reading at the NYU Media Research Laboratory featuring Noah Wardrip-Fruin, Stephanie Strickland, Jennifer Ley, Bill Bly, Adrienne Wurtzel, Nick Montfort and William Gillespie, Rob Wittig, and the Unknown

    Scott Rettberg - 15.04.2021 - 00:17

  3. The Boston T1 Party at the Boston Public Library

    The Boston T1 Party was a hit! More than 100 people turned out and Bernie Margolis, president of the Boston Public Library, accepted copies of electronic literature works on physical media to add to the library's collection. The event featured, Adam Cadre and Dirk Stratton,William Gillespie, Talan Memmott, Rob Wittig, Noah Wardrip-Fruin, Scott Rettberg, M.D. Coverly, Shelley Jackson, Kurt Heintz, and Nick Montfort.

    Boston Public Library
    Rabb Auditorium
    6:30pm - 8:30pm
    Wednesday
    25 April 2001
    Admission: free

    Online writing is revolutionary - and no solitary affair. The Electronic Literature Organization presented award-winning authors reading from their projected work: Shelley Jackson's monster showed off her stitches, with the audience indicating which thread to follow. The Unknown let the audience yell out when they wanted to switch scenes. The Ed Report team offered a "press conference" about their mock government report. M.D. Coverley revealed "Hidden Places in Califia," reading the concealed beginning and ending of a story about a character the audience selects.

    Scott Rettberg - 15.04.2021 - 00:33

  4. Platforming Utopias (and Platformed Dystopias)

    Platforming Utopias (and Platformed Dystopias)

    Scott Rettberg - 20.05.2021 - 09:34

  5. ELO 2021 Performance Program (online)

    ELO 2021 Performance Program (online)

    Scott Rettberg - 26.05.2021 - 02:09

  6. Translating and Visualising Storyspace Classics for the Web. A User-Friendly Framework

    GOAL: The workshop is directed towards authors and translators of hypertext fiction and poetry created in Storyspace. We demonstrate the future direction of the in-house development environment used for translation and migration of Michael Joyce’s afternoon.a story (2011) and Twilight. A Symphony (2015) into browser/online ports. The framework has been recently updated to its third edition which – apart from its support for guard fields, roadmaps, link scripting – introduces form-based import layer and a mobile friendly visualizations of Storyspace Map Views based on D3.js JavaScript library. During the workshop a workflow of importing the work, processing its metadata, and preparing the linking system for the visualization module will be demonstrated and analysed. The hypertexts used during the workshop are: Izme Pass by C. Guyer, M. Joyce, and M. Petry; WOE by M. Joyce, and The Life of Geronimo Sandoval by S. Ersinghaus. Participants will prepare an html export from Storyspace and be able to then upload these files on a server for further processing in order to prepare an online, mobile friendly version of a Storyspace work.

    Milosz Waskiewicz - 26.05.2021 - 14:39

  7. Share to Heal / Comparte para sanar -- Creative Digital Practices: Community Platform for Healing and Visualisation

    The global coronavirus pandemic has brought up a series of challenges which have made us change our lifestyle by balancing work and family life, education and recreation. It has brought up feelings of uncertainty, isolation, hopelessness, fear, anxiety, depression, stress; impacting on our mental health and well-being as well as our economic situation. This global disaster has hitted harder those people from disadvantaged backgrounds, such as socioeconomic status, physical and health issues, living in violent and abusive relationships and has brought up to light the imbalance in society. For some of us, online platforms have served to make this situation more bearable. We are learning to do what we did before, at a distance. Based on this and previous creative projects where we were already dealing with a community-based goal, the aim of this workshop is to make visible (through sharing) social, personal or collective issues/challenges which have become more apparent during the pandemic. We will be using digital methodologies of collaboration and visualisation to highlight the main concerns of the community taking part in this discussion.

    Milosz Waskiewicz - 26.05.2021 - 14:57

  8. Creating Story Instruments with Stepworks 2

    In this workshop, attendees will learn to create "story instruments," a genre of performative e-lit with a very simple interaction model. In a story instrument, the author decides *what* happens, and the user, through a one-button interface, determines *when* it happens. This form, with its inherent connections to music, video games, interactive comics, and slide presentations, has been used to collaboratively remix the works of noted California poets, sonify the history of Mars exploration, create multi-vocal lyric videos for Hamilton, and visualize samples of martial arts films in hip-hop tracks — to name just a few applications. The software attendees will use to create their story instruments is Stepworks 2, a new version of the web-based tool I first introduced in 2017. Stepworks (http://step.works) has been described as "an ideal platform for teaching e-literature through feminist critical making pedagogies" (Sarah Whitcomb Laiola, "Back in a Flash: Critical Making Pedagogies to Counter Technological Obsolescence" [The Journal of Interactive Technology and Pedagogy, December 10, 2020]).

    Milosz Waskiewicz - 26.05.2021 - 15:05

  9. Workshop: Platform Dive: Netprov and Performance in Videoconferencing

    In this workshop we will bounce about in the egg carton of zoom and experiment with ways to dissolve the 6th wall (the camera) (the other 5 being: the 3 walls of the room and the 2 side walls of the image frame) through collaborative story and through dance and physical performance. Building on the practice of netprov — internet improv, online roleplay narrative — we will use words and movement to explore those zones of video meeting practice that have yet to coalesce into social norms: awkward beginnings, sudden disappearances, background guests, dropped connections, mis-timings, garbles, and lags. Each of these can lead to narrative. We also will build on art history and comics to experiment with ways to make the platform’s grid echo and expand shared visual traditions, or, comically, to play against them. We will share and co-create methods and moments you can apply in art and education.

    Milosz Waskiewicz - 26.05.2021 - 15:08

  10. Scripting Observable with RiScript

    This workshop presents a hands-on introduction to the RiTa v2.0 tools, including the new RiScript language. Version 2 of RiTa is a complete rewrite of the library that is easier-to-use, faster and more powerful. The workshop will cover the basics of RiTa and RiScript in JavaScript, with a specific focus on the Observable notebook environment. The number of addition topics covered, and the depth to which they are explored, will vary in relation to the time allotted by conference organizers and the experience of participants. While no specific skills are required for participation, familiarity with JavaScript and a basic knowledge of programming concepts (conditionals, variables, loops, etc.) will be assumed.

    Milosz Waskiewicz - 26.05.2021 - 15:11

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