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  1. Primal Affective Ground and Digital Poetry

    Since the first symbolic scripts emerged, language has always been visual. My own work explores how language's visual can be read both as art and as poetry; how affect is amplified by sound; how generative and combinatorial layouts of text-video-sound open art from linear readings into infinite variations perspectives.
    For ELO, I am interested in creating an artist talk that utilizes content derived from two essays on digital poetry written for my comprehensive exams in the summer of 2009. The original essays are entitled: "Affecting Language: interdisciplinary explorations of emotion (new media, neuroscience, phenomenology and poetry)" and "Defining Creative Conduits: mediations on writing in digital media". Since both essays (as take-home exams) were each written over a brief 72 hour span, I look fwd to the opportunity of synthesizing and refining their argument into a presentation format.
    (Source: Author proposal)

    Eric Dean Rasmussen - 20.03.2012 - 12:42

  2. tExtra.Tour (tExtra.Touren)

    tExtra.Touren is a collection of experimental literary works gassners oliver. Besides the known projects for the internet that use textual and visual elements, the hyper-literary edition including recent mail and copy-art projects as well as audio recordings of lectures. tExtra.Touren share consists of the "paper-copy mail.art ---. txt ---. --- sound. html". there go the early work seamlessly into the network since 1983 literary work on since 1996. all work gassners, whether on paper, as a copy, fax, mail or digital network literature, provide a kind of media-hacking: using simple means, the medium broken, to bring its procedures have revealed. gassner initiated a new poetics of writing, under network conditions, which can break the language use. [taken from http://www.cyberfiction.ch/textratouren.html ]

    Dan Kvilhaug - 04.03.2013 - 16:33

  3. MathX (Metadata-Eye)

    MathX (Metadata-Eye) is an audiovisual software program with an infinite duration that is built using the open source processing programming environment. It is a navigator in a meta-symbolic space, that travels a 3D network of codes and text contents.

    A collaborative piece by André Sier and Álvaro Seiça, MathX (Metadata-Eye) was developed for Sier's solo exhitibition 02016.41312785388128 at Ocupart Chiado, Lisboa, from May 19 to June 4, 2016. The navigator presents a poem by Álvaro Seiça made as an invitation to create a text based on the philosophical-archaic-metaphysical references of André Sier's work.

    Sier's initial navigator, MathX, was developed in 2010.

    Seiça's text departs from Sier's works, MathX Java code, Dziga Vertov's Kino-Eye (1924), and Ted Rall's Snowden (2015).

    The collaboration branched out into sound, text, and visual pieces.

    (Source: Adapted text from https://thenewartfestival.wordpress.com/catalogue/)

    Alvaro Seica - 19.11.2016 - 12:17