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Ilan Cohen
Ilan Cohen
Martijn Holtkamp - 15.03.2024 - 14:37
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Venice Biennale 2023 - Venice-Immersive
Venice Biennale 2023 - Venice-Immersive
Martijn Holtkamp - 15.03.2024 - 14:43
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Empereur
Empereur is an interactive and narrative experience in virtual reality, which invites the user to travel inside the brain of a father, suffering from aphasia. It is the story of a man who’s lost his ability to speak, and of the daughter trying to communicate with him. It is the story of a woman, who wasn’t given the chance to know the man behind her father, now obscured by this illness. As she tries to piece together what remains of his language, she discovers that his relationship to words is connected to his memories. The memories of an entire lifetime... Step by step, clue after clue, we will dive alongside her into the inner world of this man, in an attempt to decipher the story he can no longer tell us. In a monochrome aesthetic, close to traditional animation, this personal story is told as a journey with surreal overtones, exploring aphasia as a faraway land.
Empereur is a poetic experience of the loss of one’s faculties, of the passing of time, and of the bonds that, despite everything, remain.Martijn Holtkamp - 15.03.2024 - 14:50
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Marc Da Costa
Marc Da Costa
Martijn Holtkamp - 15.03.2024 - 14:52
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Matthew Niederhauser
Matthew Niederhauser
Martijn Holtkamp - 15.03.2024 - 14:52
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Tulpamancer
Tulpamancer is a machine learning VR installation that shapes a dreamlike, immersive encounter with the memories and possible futures of each participant. Sitting down at a computer terminal that had been sitting forgotten in a warehouse since 1989, participants first encounter the tulpa through a series of questions about their own lives. They are then invited to meet in a world prepared uniquely for them. Participants put on a VR headset and are led on a journey by their tulpa through a series of uniquely generated virtual scenes that invoke and question the memories of their own past and their potential fates. Ultimately, every interaction produces a unique work that is deleted at the conclusion of its viewing, left only to resonate in the minds of each participant.
Martijn Holtkamp - 15.03.2024 - 14:54
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Celine Daemen
Celine Daemen
Martijn Holtkamp - 15.03.2024 - 14:56
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Songs for a Passerby
How does one relate to a world of things that are passing? Are we a part of it? Or are we just looking at it? And what about the body—is it something that we are or that we have? There is an ambivalence here that prompts the question: could this be the origin of all melancholy?
In Songs for a Passerby you will autonomously walk through a musical dreamscape shown in a VR headset. You are following your own 3D mirror image and on the way you will pass by various scenes: a dying horse, a choir of murmuring people, two playing dogs.
Songs for a Passerby is a meditative quest that allows you to step outside reality for a moment and look at yourself. As a puppeteer of your own body you will be entering a poetic space where the melancholy question arises: is this me passing by moments, or is it rather the moments passing by me?Martijn Holtkamp - 18.03.2024 - 08:50
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Patricia Echeverria Liras
Patricia Echeverria Liras
Martijn Holtkamp - 18.03.2024 - 09:00
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Remember This Place: 31°20’46’’N 34°46’46’’E
Remember this place: 31°20’46”N 34°46’46”E explores the concept of a fragile home: one that has been continuously threatened in the physical world, yet continues to survive thanks to the determination of local women who fight daily to preserve their rights to the land. The story does not take place in one location. It does not have one protagonist. It is a journey across many homes, communities, and villages, where we encounter powerful Bedouin women who are activists, architects, artists, and poets working tirelessly to preserve their homes, culture, and histories from being erased.
Along the way, these women became key collaborators in the project. Together we visited various Bedouin communities that have been threatened with demolition or displacement, in order to record personal memories, digitize communities, and homes across the region, so that they can be remembered in the collective imagination. This VR experience weaves together fragments of spaces, personal memories, and visions of the future to create a virtual universe that speaks to the universal longing for “Home”.Martijn Holtkamp - 18.03.2024 - 09:08