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  1. Nightingale's Playground

    Andy Campbell and Judi Alston’s The Nightingale’s Playground is a digital fiction work that was created with Flash in 2010. The main character is Carl Robertson, who tries to figure out what has happened to his lost high-school friend Alex Nightingale. The piece leads the reader/player through a world experienced from Carl’s perspective. It consists of four individual parts, the first section “Consensus”, an interactive point- and click game that can be played online, downloadable “Consensus II” which transports the reader into a dark 3D flat with text snippets , the “Fieldwork book” is a browser based grungy sketchbook with puzzling notes and the last part is a PDF version of the story.

    Eric Dean Rasmussen - 12.02.2011 - 18:43

  2. Perdersi

    “Loss of Grasp” recreates the loss of self-control. What happens when one has the impression of losing control in life, of losing control of his/her own life? Six scenes tell the story of a man that is losing himself. “Loss of Grasp” plays with the self-control and the loss of self-control and invites the reader to experiment with these feelings in an interactive work.

    Patricia Tomaszek - 16.03.2011 - 12:03

  3. Onrust (Restlessness)

    The hyperlinked title on the homepage of the author activates a Flash movie showing handwriting appearing against a greyish background - not only the writing, but also the empty screen is reminiscent of paper. The most important difference with Oosterhoffs paper work is the fact that this digital work is time-based, and plays like a movie. The text is not a finished object, it is actually being written as we watch it, or so it seems. There are no images in the work and no hyperlinks. The digital or internet context is thus not activated in any way, and the ‘permeability’ (Tabbi 2004: 215) of reading in an electronic environment is thus reduced as much as possible.

    yra van dijk - 22.09.2011 - 10:21

  4. Am I All Alone Here?

    Am I All Alone Here? was made as an introduction to lacma.org, the Los Angeles County Museum of Art.

    Meri Alexandra Raita - 11.10.2011 - 13:39

  5. Je ziet hier iedereen voorbijkomen, de Westerparkse gedichten

    You See Everyone Go By is the result of a four year project in which Hans Kloos made a portrait of the Amsterdam district Westerpark by writing poems about particular places and people in the district. It was originally published as a CD-ROM that opened a full screen window with a map of Westerpark with the choice between gedichten (poems) and stemmen (voices). Clicking on one of these would open a new map of the district with dots appearing all over the map. The dots in their turn would lead to either the text or an animation of a poem or to a recording of the poem, read not by the author, but by someone with a direct connection to the poem. Je ziet hier iedereen voorbijkomen is not about the author, but about a place and its people.

    The work is in entirely in Dutch. Although on some occasions a poem has been translated into English, these translations are not included here.

    David Prater - 09.11.2011 - 14:21

  6. 8 Brincadeiras para Salette Tavares

    8 brincadeiras para Salette Tavares [8 games for Salette Tavares] is a set of eight texts which constitute a creative research in the area of cyberliterature. A polyphony of varied elements and variables, subject to a non-linear staging, in the center of these texts there are combinatorial and generative procedures in dialogue with the poetry and textual innovation of Portuguese author Salette Tavares. The average duration for reading this collection of eight texts is about eight minutes. Every 55 seconds, the page with the combinatorial or animated texts automatically redirects to a new work. Included in this work there are 6 combinatorial texts programmed by Rui Torres using the software for literary creation Poemario (Torres and Ferreira). The texts include: Text 1: Dentro da casa está o dentro - A porta I; Text 2: Dentro da casa está o dentro - A porta II; Text 4: Como a palavra o diz, o copo; Text 5: A boca e o copo entendem-se através da mão; Text 7: Os talheres são ferramentas delicadas; Text 8: Espelho mudo.

    Rui Torres - 25.11.2011 - 23:10

  7. Insects

    This collaborative poem randomly arranges lines of verse by Lluís Calvo over an image in a page space designed to explore its signal-to-noise ratio. There are three types of noise designed into this space: randomized line placement, a window size too small to read all the lines simultaneously, and an image at a zoom level too close to be apprehended. This requires readers to use its awkward interface to navigate the page space on a two dimensional plane, and to zoom in and out to find a workable signal to noise ration in which one can both view the image and read the text. The work is designed to frustrate the desire for a perfect setting, and so the reader must flutter about like a moth drawn to a flame. Calvo’s lines of verse engage the image thematically and are compelling in the images they evoke, all adding up to a surprisingly coherent experience and meaningful interaction. (Source: Leonardo Flores, I ♥ E-Poetry)

    Scott Rettberg - 18.06.2012 - 09:55

  8. Archetypal Africa

    In this work, Bigelow takes everyday objects (stapler, chair, spoon) and elevates them to archetypal status through several strategies:

    * short, looping background videos (with audio) of natural scenes, usually focused on animals or plants, intercut with brief images of the object being discussed.

    * A poetic description of the object, using metaphor, personification, and other figurative language to highlight their function or role.

    * A scheduled set of fake historical events involving the object, often absurd and hilarious, including the location and the date in which they happened.

    This level of attention to everyday objects is parallel to Gertrude Stein’s Tender Buttons, but with a different approach to its language choices. While Stein chooses language that belongs to the same semantic frame of the objects she describes, Bigelow breaks (or blends) the frames to take a twist towards the absurd. These objects become archetypal because they are presented as tools that shape their creators as much as the world around them, connecting them to nature and humanity at a global level.

    eabigelow - 28.06.2012 - 03:41

  9. My Nervous Breakdown

    This piece takes us inside the brain and mind of a speaker in the midst of a nervous breakdown. Bigelow roughly maps the initial four parts of the poem on a superior view of a human brain: “My Brain Is” on the frontal lobes, “What My Therapist Said” on the parietal lobes, “The Metaphor Room” on the temporal lobes, and “How to Dream a Suicide” on the occipital lobes. The final section (verse? movement?) focuses on different types of treatment: religion, medication, therapy, and exercise. Overall, the work is richly layered with video clips, language, sound, and minimalist interactivity to examine the speaker’s mindset as a biological, psychological, and social subject. The combination of fact, dream imagery, and creative exploration of suicide all showcase Bigelow’s expert hand in crafting blended metaphors and balancing the tone with delicately understated humor.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    eabigelow - 28.06.2012 - 03:48

  10. wide and wildly branded

    Compass inspired digital poem exploring the pretty and pain of living in the southern hemisphere.

    Source: Jason Nelson

    Patricia Tomaszek - 01.02.2013 - 17:38

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