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  1. Anipoems

    Anipoems is a series of kinetic poetry making use of animated gifs.

    Scott Rettberg - 23.05.2011 - 15:05

  2. Shadows From Another Place

    Shadows from Another Place is a series of “transposed maps” using Global Positioning System coordinates, maps, city sites and the web to translate and represent the impact of political or cultural traumas – such as wars or shifts in borders and territorial boundaries – that take place in one location, upon another. Collapsing distinctions between “foreign” or “domestic,” these hybrid spaces erase the safety of geographic distance and portray the impact of political, social and cultural change in local terms/on local ground.

    San Francisco <-> Baghdad, the first in the series, maps the missile and bombs sites in Baghdad, Iraq from the first U.S. invasion in March, 2003, upon San Francisco, California, a city nicknamed by some of its residents, “Baghdad by the Bay.” Each mirrored site of impact in San Francisco is documented with photographs, maps and GPS coordinates, the same technology used by the miltary to target original sites in Baghdad.

    Scott Rettberg - 23.05.2011 - 16:27

  3. A Town as a Novel: An Interactive and Generative Literary Installation in Urban Space

    Balpe's essay details the conceptual background and implementation of his 2005 project Fictions d’Issy (Fictions of Issy) -- a generative narrative project installed in public spaces in the town of Issy, which included both narrative generated by Balpe's system and SMS contributions from passers-by.

    Scott Rettberg - 24.05.2011 - 11:15

  4. "No Preexistent World": On "Natural" and "Artificial" Forms of Poetry

    Peter Gendolla pursues a paradox accompanying the literary avant-garde from Romanticism to the most current electronic installations; namely, that they want to bring back the cold, dead culture into “natural” life and that they are doing this with the most advanced technological procedures. They become more and more “technical” with the impulse not only to dissolve the division of the genres but also to transfer art at least by way of literary means into “natural” forms of life; thus, they are continually developing new forms of aesthetic difference that have to be differentiated from either nature or culture.

    Scott Rettberg - 24.05.2011 - 11:43

  5. text.curtain

    'text.curtain' explores relationships between poetic text and ludic play via an interactively evolving recombinant text. Projected on a wall-size screen, text.curtain presents a physics-based 'spring-mass' interface that organically responds to the interactions of multiple simultaneous users. As the piece is disrupted and letters wash back and forth, a granular synthesis engine provides realtime aural feedback. Tension is created through the simultaneous desire of users to both disrupt the existing text via 'play' and to 'read' the piece as it evolves and recombines in response.

    Scott Rettberg - 24.05.2011 - 11:56

  6. The Legible City

    In The Legible City the visitor is able to ride a stationary bicycle through a simulated representation of a city that is constituted by computer-generated three-dimensional letters that form words and sentences along the sides of the streets. Using the ground plans of actual cities - Manhattan, Amsterdam and Karlsruhe - the existing architecture of these cities is completely replaced by textual formations written and compiled by Dirk Groeneveld. Travelling through these cities of words is consequently a journey of reading; choosing the path one takes is a choice of texts as well as their spontaneous juxtapositions and conjunctions of meaning.

    Scott Rettberg - 24.05.2011 - 12:14

  7. The Distributed Legible City

    A later version of The Legible City (1989) encompasses all the experiences offered by the original version, but introduces an important new multi-user functionality that to a large extent becomes its predominant feature. In the Distributed Legible City there are two or more bicyclists at remote locations who are simultaneously present in the virtual environment.They can meet each other (by accident or intentionally), see abstracted avatar representations of each other, and when they come close to each other they can verbally communicate with each other.

    While the Distributed Legible City shows the same urban textual landscape as the original Legible City, this database now takes on a new meaning. The texts are no longer the sole focus of the user's experience, but instead becomes the con_text (both in terms of scenery and content) for the possible meetings and resulting conversations (meta_texts) between the bicyclists. In this way a rich new space of co-mingled spoken and readable texts is generated. In other words the artwork changes from being merely a visual experience, into becoming a visual ambiance for social exchange between visitors to that artwork.

    Scott Rettberg - 24.05.2011 - 12:23

  8. The Tulse Luper Suitcases

    The story starts in 1928 with the finding of Uranium in Colo- rado, and ends in 1989 with the fall of the Berlin Wall. It tells the adventures of a man, Tulse Luper, a writer and project-maker who spent his life “under lock and key” in several parts of the world and archived his life in 92 suitcases. Tuned to the author’s characteristic style, it is an encyclopedic project, but one that responds in a unique way to the stimuli of new visual languages and narrative formats. Because of this, it is accomplished in different media (a television series, numerous DVDs, movie trilogy, VJing performance, web site, online game, a library of 92 books, various theater events and exhibitions).

    (Description from Giselle Beiguelman, "The Reader, the Player and the Executable Poetics: Towards a Literature Beyond the Book")

    Scott Rettberg - 24.05.2011 - 21:13

  9. What We Will

    (wot we will hv of wot we r smthing past)

    'What we Will' utilises the potential of QuickTime interactive movie formats, particularly its photographic panoramas. This is combined with live-recorded and composed soundscapes which are embedded in the navigable movies. Structuring the piece, there are further layers of dramatic, textual and literal art elements. There is also a more familiar exploration of dramatic potential through human characters, fragmentary personal histories, memories and secrets, all helping to construct a non-linear narrative and emotional structure. As we experience the 24-hour cycle of their day, we are uncertain as to whether any particular moment follows or, rather, proceeds what we have seen before.

    Scott Rettberg - 24.05.2011 - 21:34

  10. Tafel/Blackboard

    1993/94 und 1999

    Vor einer alten Wandtafel - auf der noch Spuren weggewischter Kreide erkennbar sind - ist ein Monitor auf Schienen befestigt. Ein Betrachter kann diesen Monitor horizontal und vertikal verschieben. Dabei fährt der Monitor über Wörter und Sätze, die auf der realen Tafel nicht zu sehen sind. Fährt der Monitor über eine Position, an der vorher ein Wort stand, befindet sich hier jetzt ein anderes Wort. Die Wörter und Sätze sind Zitate und Zitatfragmente, die aus dem Themenkomplex Erinnerung/Text/Abbild stammen. Sie wurden von unterschiedlichen Personen mit Kreide auf die Tafel geschrieben, fotografiert, digitalisiert und dann wieder von der Tafel gewischt. Der Computer ordnet zufällig die Zitate verschiedenen Positionen auf der Tafel zu.

    (Source: Project site)

     

    Scott Rettberg - 24.05.2011 - 21:53

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