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  1. Translating and Visualising Storyspace Classics for the Web. A User-Friendly Framework

    GOAL: The workshop is directed towards authors and translators of hypertext fiction and poetry created in Storyspace. We demonstrate the future direction of the in-house development environment used for translation and migration of Michael Joyce’s afternoon.a story (2011) and Twilight. A Symphony (2015) into browser/online ports. The framework has been recently updated to its third edition which – apart from its support for guard fields, roadmaps, link scripting – introduces form-based import layer and a mobile friendly visualizations of Storyspace Map Views based on D3.js JavaScript library. During the workshop a workflow of importing the work, processing its metadata, and preparing the linking system for the visualization module will be demonstrated and analysed. The hypertexts used during the workshop are: Izme Pass by C. Guyer, M. Joyce, and M. Petry; WOE by M. Joyce, and The Life of Geronimo Sandoval by S. Ersinghaus. Participants will prepare an html export from Storyspace and be able to then upload these files on a server for further processing in order to prepare an online, mobile friendly version of a Storyspace work.

    Milosz Waskiewicz - 26.05.2021 - 14:39

  2. Share to Heal / Comparte para sanar -- Creative Digital Practices: Community Platform for Healing and Visualisation

    The global coronavirus pandemic has brought up a series of challenges which have made us change our lifestyle by balancing work and family life, education and recreation. It has brought up feelings of uncertainty, isolation, hopelessness, fear, anxiety, depression, stress; impacting on our mental health and well-being as well as our economic situation. This global disaster has hitted harder those people from disadvantaged backgrounds, such as socioeconomic status, physical and health issues, living in violent and abusive relationships and has brought up to light the imbalance in society. For some of us, online platforms have served to make this situation more bearable. We are learning to do what we did before, at a distance. Based on this and previous creative projects where we were already dealing with a community-based goal, the aim of this workshop is to make visible (through sharing) social, personal or collective issues/challenges which have become more apparent during the pandemic. We will be using digital methodologies of collaboration and visualisation to highlight the main concerns of the community taking part in this discussion.

    Milosz Waskiewicz - 26.05.2021 - 14:57

  3. Creating Story Instruments with Stepworks 2

    In this workshop, attendees will learn to create "story instruments," a genre of performative e-lit with a very simple interaction model. In a story instrument, the author decides *what* happens, and the user, through a one-button interface, determines *when* it happens. This form, with its inherent connections to music, video games, interactive comics, and slide presentations, has been used to collaboratively remix the works of noted California poets, sonify the history of Mars exploration, create multi-vocal lyric videos for Hamilton, and visualize samples of martial arts films in hip-hop tracks — to name just a few applications. The software attendees will use to create their story instruments is Stepworks 2, a new version of the web-based tool I first introduced in 2017. Stepworks (http://step.works) has been described as "an ideal platform for teaching e-literature through feminist critical making pedagogies" (Sarah Whitcomb Laiola, "Back in a Flash: Critical Making Pedagogies to Counter Technological Obsolescence" [The Journal of Interactive Technology and Pedagogy, December 10, 2020]).

    Milosz Waskiewicz - 26.05.2021 - 15:05

  4. Workshop: Platform Dive: Netprov and Performance in Videoconferencing

    In this workshop we will bounce about in the egg carton of zoom and experiment with ways to dissolve the 6th wall (the camera) (the other 5 being: the 3 walls of the room and the 2 side walls of the image frame) through collaborative story and through dance and physical performance. Building on the practice of netprov — internet improv, online roleplay narrative — we will use words and movement to explore those zones of video meeting practice that have yet to coalesce into social norms: awkward beginnings, sudden disappearances, background guests, dropped connections, mis-timings, garbles, and lags. Each of these can lead to narrative. We also will build on art history and comics to experiment with ways to make the platform’s grid echo and expand shared visual traditions, or, comically, to play against them. We will share and co-create methods and moments you can apply in art and education.

    Milosz Waskiewicz - 26.05.2021 - 15:08

  5. Scripting Observable with RiScript

    This workshop presents a hands-on introduction to the RiTa v2.0 tools, including the new RiScript language. Version 2 of RiTa is a complete rewrite of the library that is easier-to-use, faster and more powerful. The workshop will cover the basics of RiTa and RiScript in JavaScript, with a specific focus on the Observable notebook environment. The number of addition topics covered, and the depth to which they are explored, will vary in relation to the time allotted by conference organizers and the experience of participants. While no specific skills are required for participation, familiarity with JavaScript and a basic knowledge of programming concepts (conditionals, variables, loops, etc.) will be assumed.

    Milosz Waskiewicz - 26.05.2021 - 15:11

  6. Erasure Poetry as E-Literature

    Erasure is a powerful technique that allows contemporary creative writers, visual artists, and political activists to reveal underlying patterns within extant narratives. Perhaps because of its imbrication with book arts and other tactile forms, erasure poetry is relatively unexplored in the domain of e-literature. However, educational platforms like Wave Books’ interactive erasure poetry website, as well as recent artistic projects such as Amaranth Borsuk, Jesper Juul, and Nick Montfort’s web browser extension The Deletionist, Jacob Harris’s Times Haiku, and my own participatory platform The Infinite Woman demonstrate some of the possibilities for making and reading erasure poetry in a digital context. In this one-hour hands-on workshop, I’ll briefly introduce the form and technique of erasure in contemporary creative writing, looking at some physical examples (like Lauren Russell’s chalk erasure of Descent) in addition to the digital examples mentioned above.

    Milosz Waskiewicz - 26.05.2021 - 15:14

  7. Presently Performing Tele-Presence Pleasantly

    In this interactive workshop, participants will be introduced to two platforms that can facilitate online communication and storytelling. These platforms include our own open source tool Virtual Director, developed in TouchDesigner, for compositing multiple participants in a shared virtual space in order to communicate tele-immersively [1], as well as open-source creativity helpers such as an automated slide generator [2].The workshop will start with warm-up exercises taken from improvised comedy practice, and conclude with short live improvised presentations made by the participants. Over the course of the workshop, participants will learn a range of skills and best practices, derived from applied improvisation and cinematographic language, that will help them foster a sense of presence, connection, and creativity in digitally immersed environments. In Part I: “Virtual Director - Designing tools for improvisation”, participants will learn how to use our own open source tool for facilitating live interactive tele-immersive performance, rehearsal, and improvisation.

    Milosz Waskiewicz - 26.05.2021 - 15:18

  8. Feeling without Touching

    Feeling without Touching is a workshop inspired by John Koenig's The Dictionary of Obscure Sorrows, a list of invented words that describe feelings that “give a name to emotions we all might experience but don’t yet have a word for.” Through a series of guided activities that include movement and writing with the body, participants will explore what it feels like to interact with one another without “physically” being in touch and reimagine new ways of languaging emotion in digital spaces.

    Milosz Waskiewicz - 26.05.2021 - 15:20

  9. WORKSHOP: INFINITE NARRATIVES WITH THE NIS SYSTEM

    The I Ching can tell you possibles futures. Depending on how 3 coins land in a series of tosses, you'll get a different fortune - stories of how you should or could procede. And in the classic Arabic nights, every night the sultan hears a different story. These are examples of multilinear texts. In this workshop you will create multilinear story that have so many different possibilities as to seem nearly infinite. We'll do this using Non Infinite Stories, a dynamic electronic publishing system that gives each reader their own unique story. For the reader, this means a captivating experience and for the writer, this opens possibilities of new storytelling with the combinations of specific fragments. The workshop is open to everyone without writing or technological skills. Technology is creating the opportunity to explore our creative ideas in ways previously unimaginable. In this workshop, you'll learn about the creative possibilties of Quantum Narratives and what it means not only for you as a writer, but also for the future of narrative storytelling.

    Milosz Waskiewicz - 26.05.2021 - 15:25

  10. Queer/Femme Internet Aesthetics

    This fun, playful, one-hour workshop is primarily intended for participants who identify as women, femme, nonbinary, trans, and/or queer. However, anyone is welcome to attend. What’s a queer femme aesthetic? I conceptualize it as a hyper-saturated, self-conscious, postmodern, performative femininity. Glitter, sequins, lip gloss, nail polish, dELiA*s magazine, ‘90s neon pink and slime green. Digitally, the queer femme aesthetic was innovated in spaces like Tumblr and MySpace, with tools like Blingee and Angelfire Dollz. Of course, there is no one definition of a queer/femme digital aesthetic, though I’d argue that the nail polish emoji is pretty key! In this workshop, we’ll first explore how and why net artists like Olia Lialina, Marisa Olson, and Momo Pixel break “good design” rules and embrace a Web 1.0 aesthetic. Queer femme internet aesthetics often intentionally subvert minimalist design principles and usability heuristics, making the user aware of the platform/medium rather than concealing it.

    Milosz Waskiewicz - 26.05.2021 - 15:27

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