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  1. Attempting Ziggurats 4

    Attempting Ziggurats 4 is an installation based on a story by John Barth entitled "Glossolalia," which is made up of a set of oblique and somewhat desperate words that have a familiar ring to them. As each section of the spoken text of the story unfolds, underlying sounds of social activities are gradually folded into its rhythm.

    The various versions of Attempting Ziggurats find their basis in the story of the Tower of Babel and its ongoing reverberations in American culture. The pivotal moment of the story, the instant that language becomes noise, is one that is forever enshrined in American society through its incorporation of cultural difference as a central component of the concept and fabric of the nation. Here, that babble of noise repeatedly coalesces into the rhythms of the Lord's Prayer, a text which, prior to 1962, was recited daily in United States public school classrooms.

    (Source: Artist's description, ELO_AI)

    Scott Rettberg - 11.04.2013 - 00:01

  2. See/Saw

    see/saw is an interactive installation in which visitors’ manipulations of a real see-saw control the fluctuation of power and emotion in the story of an intimate relationship. A pair of words are projected on the walls behind the people on the see-saw—one word from each pair on the wall behind each person. As visitors see-saw up and down, new pairs fade in and out based on the angle of the see-saw. Participants’ motion also causes an audio track heard through speakers embedded in the see-saw to advance. When participants stop moving, the audio fragments into an ‘up’ and ‘down’ segment heard by the ‘up’ and ‘down’ participant respectively. The audio clips relate to the projected word that each person can see, and the ‘up’ or ‘down’ position in the narrated relationship. This piece, along with Come to Pieces—an interactive video portrait, were created during Chapman and Utterback’s month long residency at Grand Central Art Center in 2001.

    (Source: author website)

    Jill Walker Rettberg - 27.08.2013 - 14:46

  3. Code Kandy

    Code Kandy

    Scott Rettberg - 29.09.2013 - 09:43

  4. Turbo på ordet

    Three eMac computers present three of Danish poet Per Højholt´s concrete poetry: Turbo, +1, and Punkter (Points). These celebrated poems were first written in 1968, 1969, and 1971 respectively. They focus on language play, and the visual forms of language, often at the expense of language meaning. Turbo, in particular, is considered a milestone in the history of Danish poetry. This installation, Turbo på ordet (Turbo on the Word), re-presents Højholt's poetic forms with Flash animation. In 2005, it was first unveiled at the Audatur festival for ny poesi (Audiatur Festival for New Poetry) in Bergen, Norway, and was subsequently set up at two libraries in Roskilde, Denmark in 2006.

    Melissa Lucas - 04.01.2014 - 00:02

  5. Bacterias Argentinas

    Bacterias argentinas is a dynamic model of autonomous agents that recombine genetic information eating one each other and where the genetic information is a narrative. The energy and staff circulate. Word is energy. A version of this model was used in the exhibition Juego doble (Double Game) in Mexico D.F. (Source: Maya Zalbidea) In bacterias argentinas Colombian digital artist and data visualization developer Santiago Ortiz creates a linguistic-multicellular environment that models the interactions between basic organisms in a virtual ecosystem. In Ortiz’s words, it is “a dynamic model of autonomous agents that remix genetic information by consuming one another, and in which genetic information is narrative.” In this Flash work, Ortiz explores the question of life as information by mapping linguistic elements onto color-coded “bacteria” that circulate freely in this bio-linguistic ecology.

    Maya Zalbidea - 18.07.2014 - 22:05

  6. IP Poetry

    Project IP Poetry questions the statute of poetry and poets. On the one hand, as far as the construction of robots is concerned, it highlights the subjectivization of technological systems, those we provide of determinate human augmented characteristics artificially –memory, ability to speak and listen to each other-. On the other hand, with regards to the poetic constructions as a result, we take advantage of the virtual configuration of a collective human memory through the Internet Web and a poetics based on machinery and random. Using a proximity sensor the system detects the presence of the audience and sends a command to the robots to make them start to recite poems created for each event.

    Maya Zalbidea - 25.07.2014 - 12:36

  7. Bit.Fall

    Bit.Fall is a installation artwork. An algorithm scans newsfeeds seeking words that have a certain degree of information in comparision to the surrounding text. The artwork consists of a waterfall onto which those words are ephemerally projected as the water drops.

    Scott Rettberg - 19.08.2014 - 15:11

  8. Ink After Print

    Ink After Print is a digital literary installation exhibited in public settings such as libraries. The installation allows readers-users to perform, reenact and rewrite recombinant poems written by Peter-Clement Woetmann "and you" (user-reader). AS -- Ink After Print is an interactive, participatory, digital literary installation made in a collaboration between PIT-researchers, CAVI/Tekne Productions and Roskilde Libraries initiated during the Literature Takes Place (Litteraturen Finder Sted) project and first exhibited in 2012. Ink is designed to make people affectively engage with, and reflect on, the ergodic qualities of digital literature in public settings such as libraries and events. Through their engagement with Ink, people can – individually or collaboratively – produce poems by interacting with three books embedded with a custom-made sensor system, the DUL Radio. The interactive books let people control a floating sentence in an ocean of words toward a sheet of paper to produce a poem, all visualized on a large display. The sentences, written by Danish author Peter-Clement Woetmann, are retrieved from a database.

    Alvaro Seica - 04.12.2014 - 12:19

  9. The Obsolete Book in a Post-Obsolete World as Represented by a Post-Obsolete Book About Dance

    The Obsolete Book in a Post-Obsolete World as Represented by a Post-Obsolete Book About Dance is a multimedia archival rhizome ecology in ten parts, and a reflection on the obsolescence of obsolescence, documented on the cloud, and open-sourced as a defense against post-post-obsolescence. It is a performable website, a pseudo-academic lecture, and a dance about architecture, in the spirit of Michelle Ellsworth. It exists as a website, and/or an installation, and/or a 10-minute performance. The book is dead. Long live the book. (Source: ELO Conference website)

    Elias Mikkelsen - 05.02.2015 - 15:09

  10. The Reverberatory Narrative: Toward Story as a Multisensory Network

    The Reverberatory Narrative: Toward Story as a Multisensory Network is an evolving, transmedia series that employs print, film, installation and digital practices in the assembling and disassembling of lyric essays, poetry, graphic design, photography and physical artifacts in an experimental documentary of memory, time and story. The initial form of this documentary work was an installation at the photography gallery Agnes in Birmingham, Alabama in 1993, titled "Undressing Audrey," in which the viewer physically "undressed" the book, slipping text from a woman's garments, one button and layer at a time. Through subsequent, increasingly digital interpretations, Pretty relied on a layered structure that attempted to approximate the original installation experience through a series of overlapping narrative threads that could be sorted and resorted by different contexts and media types, such as time, place, character, artifact, image, audio, and video, among others.

    Magnus Lindstrøm - 05.02.2015 - 15:40

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