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  1. Auto/onto-poiesis

    The focus of many of my generative poetic artworks is identity. These works address this theme through the use of interactive systems, where the relationship between the viewer and the
    artwork is explicit and active. This act of interaction functions to raise questions concerning being and, through the process of communication, the linguistic foundations of identity.

    Luciana Gattass - 07.12.2012 - 11:43

  2. Hypertext Fiction Reading: Haptics and Immersion

    Reading is a multi-sensory activity, entailing perceptual, cognitive and motor interactions with whatever is being read. With digital technology, reading manifests itself as being extensively multi-sensory – both in more explicit and more complex ways than ever before. In different ways from traditional reading technologies such as the codex, digital technology illustrates how the act of reading is intimately connected with and intricately dependent on the fact that we are both body and mind – a fact carrying important implications for even such an apparently intellectual activity as reading, whether recreational, educational or occupational. This article addresses some important and hitherto neglected issues concerning digital reading, with special emphasis on the vital role of our bodies, and in particular our fingers and hands, for the immersive fiction reading experience.

    Jill Walker Rettberg - 13.12.2012 - 21:11

  3. Transliteracy and Interdisciplinarity in Digital Media Research

    Transliteracy and Interdisciplinarity in Digital Media Research

    Scott Rettberg - 07.01.2013 - 15:20

  4. The Cuckoo Bird of Fiction: Pastiche, Hoax and the Evolution of Form

    Drawing examples from the free-swinging, rootin'-tootin' 18th century and from the present day, this talk will explore imitation as the sincerest form of innovation. By finding vigorous vernacular forms and investing them with the scope and goals of classical literature, or by projecting wildly onto idealized "foreign" forms, writer/designers have --- at moments of social transition --- pushed, pulled and parodied their cultures toward needed change . . . often laughing all the way. The gesture is that of the cuckoo --- laying one's eggs in another's nest. While offering a historical and theoretical account of this strategy, the presentation will also practice what it preaches --- by performing, live, the latest chapter in an ongoing pastiche fiction. Hang on to your hats!

    Scott Rettberg - 07.01.2013 - 15:35

  5. Remix Writing and Postproduction Art (Workshop)

    What is remixology? What is postproduction art (PP Art)? 

    In this workshop, we will investigate a small selection of experimental literary texts, websites, music videos, and audio tracks that employ different remix strategies to develop new works of art. These remix artworks will trigger a more general discussion on the emergence of hybridized art forms that are growing out of a thriving interdisciplinary media arts scene. 

    Media art forms that will make their way into the workshop mix include electronic literature, net art, digital video, and live A/V performance. 

    Given our time limitations, the workshop will be targeted at introducing participants to the way contemporary media artists may turn to remix and/or postproduction methods to create unexpected works of art. 

    Questions . . .
    Can you imagine remixing Gertrude Stein's "Tender Buttons" into a philosophical treatise on technicity and the loop and then using the treatise as a script for your spoken word performance in Second Life? 

    Scott Rettberg - 07.01.2013 - 15:37

  6. See Spot Link. Link, Spot, Link: How to read and appreciate electronic literature (Workshop)

    Abstract
    What is the difference between reading on screen and reading electronic literature? Between an e-book and an e-lit piece? Electronic literature, or eliterature, uses computer technology as an integral part of the work to convey meaning. Find out about the literary art of links, images, sounds, and motions. Make connections between images and text, between sounds and words, between motions and implications. Uncover an exciting new world where writers expand beyond the page and embrace the screen with an array of new literary techniques.

    Agenda
    This workshop will cover 4 basic elements of electronic literature: links, imagery, motion, and sound. For each element, we will read a portion of works to see these elements in action, take part in an exercise to explore writing using these elements, and discuss techniques to recognize and understand these elements.

    Scott Rettberg - 07.01.2013 - 15:41

  7. Logging In

    Sandy Baldwin's presentation theorizes the rhythms and flows of the logging field as cognitive activities of the virtual subject. He describes a psychoanalytics and poetics of login, first in the protocols of unix .cshrc and .login files, as well as machine logs. These primary site of net inscription intensify and wane. They must be fed: you must login. The iterative inscription of the subject deepens the signifiers of login into buccal organs of incorporation. The second part of his paper focuses on Captcha software, which combines repeated Turing tests with enormous amounts of text production, all put to work in the background as the largest distributed OCR project in the world. Finally, he examines artists using login to produce work, with examples from Alan Sondheim, Noemata, and Mouchette.

    (Author's abstract from the 2008 ELO Conference)

    Scott Rettberg - 07.01.2013 - 16:09

  8. I like IRC & SMS

    Rita Raley's presentation focuses on the use of IRC and SMS in multimedia installations, net-based projects, and street performances. Projects discussed will likely include "Listening Post" (Mark Hansen and Ben Rubin), "RE:Positioning Fear" (Rafael Lozano-Hemmer), "Urban Scrawl" (Sushma Madan and Neil Noakes), "TXTual Healing" (Paul Notzold), and "Simple Text" (Family Filter). While the chat messages used in "Listening Post" are datamined rather than solicited, the other projects are instances of user-driven media. One clear tension to explore, then, will be that between surveillance and participatory culture. Other themes and issues will include public vs. private space, locative media, and electronic English.

    Scott Rettberg - 07.01.2013 - 16:12

  9. Hors-Categorie: An Embodied, Affective Approach to Interactive Fiction

    The interactive fiction work "Hors-Categorie" stages a virtual encounter between bodies in a hotel room along the Tour de France bicycle race. 

    In the story, the player is confronted with a number of decisions regarding his or her body, which, in the game state exists virtually. Various bodily choices—blood doping, shaving one's legs, peeing in a cup—lead to the generation of affects that alter the game state. My effort in writing this work—concerning doping, cyclists, bodies, and ethics—is to think through the potentialities for engaging, designing, and theorizing new media with an emphasis on the embodied nature of affect. 

    Scott Rettberg - 07.01.2013 - 16:21

  10. Cavewriting: Spatial Hypertext Authoring System

    In experimental hypertext fiction workshops at Brown University, undergraduate writers work with programmers to create interactive literary experiences in immersive virtual reality. To involve the writer more directly in the process of implementation, we have created CaveWriting: spatial hypertext authoring system. Authors can manipulate a graphical front-end to position text, multimedia, and 3D models within virtual space, apply special effects, and create hyperlinks which initiate theatrical events. The result can be previewed at any time inside a desktop window. This talk will cover the past and present of cavewriting at Brown and its future at UIUC, UCSD, and beyond.

    Jill Walker Rettberg - 07.01.2013 - 22:36

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