Simon Penny is an Australian practitioner in the fields of Digital Cultural Practices, Embodied
Interaction, Art and Technology and Interactive Art. His practice includes five main aspects: artistic practice, technical research, theoretical writing, pedagogy and institution building. Coming from a training in sculpture, he has engaged electronics, robotics and computing in the pursuit of embodied interaction and an aesthetics of behavior. In parallel he has maintained an active theoretical practice in related fields. His current theoretical focus is on application of post-cognitivist theories of cognition to theorisation of art practices. He makes interactive and robotic installations utilising novel sensor arrays, and custom machine vision systems. These works address the issues arising around enactive and embodied interaction, informed by traditions of practice in the arts including sculpture, video-art, installation and performance; and by theoretical research in ethology, neurology, ethnology, situated cognition, phenomenology, human-computer interaction, ubiquitous computing, robotics, critical theory, cultural and media studies. Informed by these sources, he designs and builds custom technologies with custom code, electronic, electro-mechanical and structural components.
(www.simonpenny.net)