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Game Cultures: Computer Games as New Media
Jon Dovey
,
Helen Kennedy
Hamlet on the Holodeck, Updated Edition
Janet H. Murray
Tenure Track: A Critical Simulation Game
Devin Shepherd
,
Bradley Shepherd
,
Will McEnery
Virtualizing Material Games
Jack Murray
,
Nick Lalone
,
Christopher Maraffi
Digital Culture, Play, and Identity: A World of Warcraft® Reader
Imersão e Interactividade na Ficção Digital
Daniela Côrtes Maduro
The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance
Clara Fernández-Vara
The materialities of close reading: 1942, 2009
David Ciccoricco
Travels in Cybertextuality. The Challenge of Ergodic Literature and Ludology to Literary Theory
Markku Eskelinen
Novas Indústrias Culturais da América Latina ainda Jogam Velhos Jogos: da República das Bananas a Donkey Kong
Jairo Lugo-Ocando
,
Merlyn Lossada
,
Tony Sampson
Jogos e Vida: a Emergência do Lúdico na Cibercultura
Fabiano Alves Onça
Brincando e Jogando: Reflexões e Classificações
Bo Kampmann Walther
Sonho quântico: um modelo de roteiro e narrativa e de liguagem em hipermídia
Vicente Gosciola
Videogame: jogos, narrativa e interação no espaço virtual
Sérgio Nesteriuk
V sieti strednej Európy: nielen o elektronickej literatúre: /In Central European Network: not only about electronic literature:/
Human Pratice - How the Problem of Ergodicity Demands a Reactivation of Anthropological Perspectives in Game Studies
Frank Furtwängler
Foundations of Digital Games 2012 (Raleigh, North Carolina)
Cybertext Poetics: The Critical Landscape of New Media Literary Theory
Markku Eskelinen
Command Lines: Aesthetics and Technique in Interactive Fiction and New Media
Jeremy Douglass
Expressive Processing: Digital Fictions, Computer Games, and Software Studies
Noah Wardrip-Fruin
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