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  1. Paradoelia: The Doll Universe

    Paradoelia: The Doll Universe

    Caitlin Fisher - 28.07.2023 - 22:54

  2. The Gate

    The Gate

    Joseph Tabbi - 10.08.2023 - 10:43

  3. What remains of Edith Finch?

    What Remains of Edith Finch is a first-person narrative adventure video game for Microsoft Windows, Xbox One and PlayStation 4. The developers are Giant Sparrow, who previously released The Unfinished Swan on PS3, PS4, and PS Vita. The game is published by Annapurna Interactive.

    (Source: Wikipedia)

    Juan Manuel Altadill Casas - 26.10.2017 - 12:59

  4. Observer

    Observer is a survival horror video game played from a first-person perspective. It is set in 2084 Poland following a "digital plague" that cost the lives of thousands, resulting in war and rampant drug use. The player controls Daniel Lazarski, a Cracovian detective of the Observers police unit tasked with hacking their targets' memories and fears with a device known as the Dream Eater. Equipped with augmented vision split into Elect

    Juan Manuel Altadill Casas - 26.10.2017 - 13:10

  5. Peiper (Estimote Bacons)

    „Street Flower” is application designed by Jan K. Argasiński and Piotr Marecki. The technical side of the project is based on the creation of a mobile application that runs in conjunction with iBeacon devices (Estimote Beacons). This technology includes a text generator in a spatial context and action based on the position relative to specified, "electronically tagged" objects. With this combination, dynamically created texts will operate in the context of a specially prepared micro version of the Internet of Things. 

    Piotr Marecki - 27.04.2018 - 15:47

  6. Our Cupidity Coda

    This VR Literature work is an allegorical poem deliberately designed to emulate conventions established in early cinematographic days (the silent soundtrack, white on black intertitle-like text, parallels to Kinetoscope viewing) so as to echo a similar sense of creative pioneering/exploration. Our Cupidity Coda is designed for read through multiple times in order to unstitch its poetic denseness. It’s a slow burn work for those that click with it.

    Instructions and Navigation: Our Cupidity Coda is designed for viewing via an internet browser using a VR headset – no hand controllers are necessary. The work is designed for (initial) quick sharp consumption, then repeat plays for those with which it resonates. It is also viewable using only a desktop browser/monitor, but the recommended setup is a HTC Vive using the latest version of the Mozilla Firefox browser.

    mez breeze - 01.06.2018 - 23:03

  7. The Several Houses of ....

    Author's reading from work for NaNoWriMo (National Novel Writing Mo) 2017 The Several Houses of Brian, Spencer, Liam, Victoria, Brayden, Vincent, and Alex. 

    The Several Houses of Brian, Spencer, Liam, Victoria, Brayden, Vincent, and Alex is 800-page novel generated by a Python script. 

    Jana Jankovska - 26.09.2018 - 14:56

  8. A Modern Ghost

    An interactive short story, A MODERN GHOST explores a young man's memories of a love that was never realized.

    Featuring an original soundtrack, 22 photo illustrations, and a few innovative surprises, it is the first release by digital literature studio AltSalt.

    LENGTH: 3-5 minutes

    (Source: App store description of the work)

    Nina Kolovic - 03.11.2018 - 14:33

  9. PALAVROFAGIA: variações

    "Calar-se não é ser mudo, é recusar falar, portanto falar ainda". (Jean-Paul Sartre)

    Por entre os processos centrípetos/centrífugos de rarefacção que permeiam a comunicação, uma sequência de processos palavrofágicos por meio do qual a palavra é devorada, mastigada, digerida e devolvida, para de novo ser engolida. Apresentando-se sob a forma de três variações – “Absorção” (instalação fotográfica), “Devoração” (publicação em papel e tinta comestíveis), “Consumição” (interface digital) – a série “PALAVROFAGIA” pretende explorar possibilidades intermediais e transliterárias de representação da palavra poética. Da visão háptica na fotografia/cromatografia ao toque háptico na poesia digital, passando pela multisensorialidade do livro comestível, esta série sugere uma contaminação constante entre tecnologias analógicas e digitais, representada por três formas geométricas mutáveis de disposição da palavra.

    Diogo Marques - 05.12.2018 - 14:12

  10. Scanner Sombre

    Inspired by Gone Home and Dear Esther, Scanner Sombre is a cave exploration experience. With stunning visuals and a terrifying theme, it is the 6th major video game released by Introversion Software - creators of the BAFTA award winning Prison Architect as well as Uplink, Darwinia and DEFCON.

    Martijn Holtkamp - 05.03.2024 - 12:07

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