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  1. Memory and Motion: The Body in Electronic Writing

    Maria Angel and Anna Gibbs explore the new materialism of the corporeal body in electronic writing and online environments. They argue that electronic environments have a strong relationship with affective modes of communication highlighted by their appeal to sensory novelty through technological innovation—new media platforms proliferate the potentials for combining visibility with aural and tactile modes. Their essay argues for a new materialism in electronic culture, one that has serious implications for the way that we understand memory.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 11:17

  2. Why Digital Literature Has Always Been “Beyond the Screen”

    Andrew Michael Roberts demonstrates that digital literature has always been beyond the screen. In many of the practices and framing ideas of electronic literature, he identifies recurrences of key conceptions of modernism and postmodernism such as literalization, enactment, difference, movement, etc. Nonetheless, as he argues, literature is embracing new forms of expression influenced by the evolving mediatechnological possibilities and the increased involvement of the recipient’s whole body.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 13:02

  3. A Town as a Novel: An Interactive and Generative Literary Installation in Urban Space

    Balpe's essay details the conceptual background and implementation of his 2005 project Fictions d’Issy (Fictions of Issy) -- a generative narrative project installed in public spaces in the town of Issy, which included both narrative generated by Balpe's system and SMS contributions from passers-by.

    Scott Rettberg - 24.05.2011 - 11:15

  4. "No Preexistent World": On "Natural" and "Artificial" Forms of Poetry

    Peter Gendolla pursues a paradox accompanying the literary avant-garde from Romanticism to the most current electronic installations; namely, that they want to bring back the cold, dead culture into “natural” life and that they are doing this with the most advanced technological procedures. They become more and more “technical” with the impulse not only to dissolve the division of the genres but also to transfer art at least by way of literary means into “natural” forms of life; thus, they are continually developing new forms of aesthetic difference that have to be differentiated from either nature or culture.

    Scott Rettberg - 24.05.2011 - 11:43

  5. Grafik Dynamo (Catalog)

    Catalog published by The Prairie Art Gallery, with funding from the Andy Warhol Foundation for the Visual Arts, featuring a printed sample of panels from the net art work Grafik Dynamo and a critical essay, "Graphic Sublime: On the Art and Designwriting of Kate Armstrong and Michael Tippett,"  by the literary and media-arts scholar Joseph Tabbi. Tabbi argues that Grafik Dynamo, like Scott McCloud's book Understanding Comics, enables readers to recognize how perception works and why a reduction of sense experience is necessary for the development reflection, communication, meaning, and narrative.

    Eric Dean Rasmussen - 25.05.2011 - 11:37

  6. Dichtung Digital 29

    The papers in this issue reveal a range of conceptions of code. The reading here is doubly satisfying, not only for the clear presentations of these engaging projects, but for the sense of code as undercurrent, the way encoding, language, and artistic expression are separate undertakings, but inescapably intertwined.

    (Source: Editorial)

    Patricia Tomaszek - 27.05.2011 - 23:18

  7. Exchange on Curriculars (2003)

    Exchange on Curriculars (2003)

    Eric Dean Rasmussen - 30.05.2011 - 11:40

  8. Riding the Meridian

    Riding the Meridian

    Eric Dean Rasmussen - 30.05.2011 - 11:44

  9. Deeper into the Machine: The Future of Electronic Literature

    N. Katherine Hayles's keynote address for the 2002 State of the Arts Symposium at UCLA. Hayles identifies two generations of electronic literature: mainly text-based works produces in Storyspace and Hypercard until about 1995-1997, and second-generation works, mainly authored in Director, Flash, Shockwave and XML in years after that. She identifies second-generation works as "fully multimedia" and notes a move "deeper into the machine." She then reads a number of second-generation works in the context of their computational specificity.

    Publication note: Also published online in Culture Machine Vol. 5 (2003)

    Scott Rettberg - 30.05.2011 - 12:38

  10. Vniverse

    The authors of Vniverse present the work Vniverse and explore the concepts of interactive reading and social reading spaces.

    Eric Dean Rasmussen - 30.05.2011 - 21:23

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